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| Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions. |
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#1 (permalink) |
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Join Date: Nov 2006
Location: Sudbury
Age: 24
Posts: 177
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Gunships and Capping Objectives
WHY?
Anyone join a public server and say to themselves, 'Hey, i kinda wanna get some flying experience in.' So you hop in the gunner seat, pilot goes, tries capping a flag, and because hes both not moving, and not paying attention to anything but the capture meter, he gets reamed by the enemy gunship, Anti air from another objective/ground unit/walker/tank/apc/enemy transport and ya both die? (sorry, seen other talk about getting things off their chest) The gunship is a weapon! Its not a solid vehicle for capping whatevers. Its designed to be flown around blowing crap up!!! You can tactfully use the gunship to clear infantry out of areas.. flying slowly, carefully, and having your gunner take them out before they blow you away. As a rule of my own, I feel the gunship should not be staying still for longer than 5-10 seconds.. after that, your done for.
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All the forces of Evil need to Succeed is for enough Good men to do nothing. -Edmund Burke |
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#2 (permalink) |
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Join Date: Dec 2006
Location: Florida, USA
Age: 20
Posts: 110
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Re: Gunships and Capping Objectives
On Minsk, however, in Conquest, more PAC players should use that helo to cap flags.
I can't stand when the person uses it for its intended purposes. On Minsk, they should be different. Cap flags, then kill tanks.
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#3 (permalink) | |
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Join Date: Nov 2006
Posts: 19
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Re: Gunships and Capping Objectives
Quote:
By the way, the big secret about flying a gunship is that the "back" button (default S) is for hovering mode, not reducing the throttle. I wonder if there is any decent gunship piloting guide. |
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#4 (permalink) |
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Join Date: Nov 2006
Location: Sudbury
Age: 24
Posts: 177
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Re: Gunships and Capping Objectives
Doubt it, its funny that thats how it works in the gunship, but the air transport, its backwards, holding back throttles down, and not pressing anything hovers.
Never played Minsk on Conquest... but i was more referring to Titan gameplay.
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All the forces of Evil need to Succeed is for enough Good men to do nothing. -Edmund Burke |
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#7 (permalink) | |
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Join Date: Nov 2006
Posts: 112
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Re: Gunships and Capping Objectives
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