Go Back   Tactical Gamer > Simulation > Armed Assault > Armed Assault - Tactics, Missions and Mod Discussions


Armed Assault - Tactics, Missions and Mod Discussions Discussion about Armed Assault tactics, maps, missions and mods.

Reply
 
Thread Tools
Old 12-19-2006, 07:58 PM   #1 (permalink)
 
derdmeh's Avatar
 
Join Date: Nov 2005
Posts: 1,307
1985 mod: NATO v. Warsaw Pact

HERE

For anyone interested, certainly appeals to me.

Quote:
Originally Posted by the 1985 mod team
The Germany 1985 mod was founded in March of 2006 by the agreement of the Bundeswehr Mod, Lowland Warriors Mod, Combat! and the CSLA mod to produce a high quality, realistic and exciting gaming experience. Red Hammer Studios and several independent modders were added shortly afterwards to boost the level of talent and skills needed for the large undertaking.

The setting of Germany in 1985 was chosen because of the diversity of equipment and vehicles available, the relative parity of the NATO and Pact forces and the exciting and well known back story provided by Tom Clancy. In addition, a hypothetical war between the Soviet Union, her satellites and NATO could very well extend beyond Germany, opening up nearly the entire world for future expansions! From the fjords of Norway to the shores of the Persian Gulf, if the mod is successful we could take it to wherever we'd like.
derdmeh is offline   Reply With Quote
Old 12-19-2006, 08:16 PM   #2 (permalink)
 
Turbo's Avatar
 
Join Date: Jun 2005
Location: Mechanicsburg, PA
Age: 26
Posts: 3,925
Re: 1985 mod: NATO v. Warsaw Pact

Anyone know how mods work with Arm A?
__________________
Ikariam.com: World Alpha: Capitol: Sacoma [76:80], Marble
Ikariam.com: World Alpha: Colony: CodyTron [64:82], Wine
Turbo is offline   Reply With Quote
Sponsored links
Old 12-19-2006, 08:21 PM   #3 (permalink)
 
Paperchase's Avatar
 
Join Date: Jul 2006
Location: Island of Tonal
Age: 16
Posts: 285
Re: 1985 mod: NATO v. Warsaw Pact

I think it's the same like OFP. Mods come in their own seperate folder, usually like '@ModName'. You just download the mod, let the installation program copy the files to your ArmA directory, make a shortcut target like '-mod=@1985', if there isn't already an .exe file made by the mod, and bam, the mod should start seamlessly.
__________________
|TG-Irr|Paperchase

Paperchase is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT -4. The time now is 12:06 AM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved