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| Battlefield 2142 - After Action Reports Discussions regarding Battlefield 2142 After-Action Reports on Tactical Gamer Servers. |
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#1 (permalink) |
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Join Date: Feb 2006
Location: Riverside, CA
Age: 23
Posts: 426
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Good times on Tunis
Our squad, led by WilliamHSelby, decided to pay a visit to Power Station. The next few minutes were filled with screaming, bullets, and death. Our average life expectancy upon podding in was a few seconds, as at least two squads opened up on us, not to mention an orbital as a final kick in the nuts. Unsurprisingly, we did not succeed in taking the flag, but it was a fun precursor to the rest of the round. If only I were recording this, we could all share in some rare footage of Bommando laughing lol
Speaking of footage, is there a reason why our server doesn't have BattleRecorder enabled? I honestly don't know any of the specifics behind it, so this is a complete noob question. |
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#2 (permalink) | |
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 29
Posts: 4,294
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Re: Good times on Tunis
Quote:
Shame I had to leave soon after due to an important phone call. Probably a good thing, since my good mood soon turned when our opponents were throwing APMs around like grenades. The way some people Spam these things with impunity among friendly troops poses a good argument for turning FF on. Made the subsequent Eastern Docks assault a little tiresome. Playing with Arf and Fehmart is always fun though. This has been spoken of in the admin forums and we'll test it to see if we can enable it without lagging the server. |
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#4 (permalink) | |
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Join Date: Dec 2005
Location: Ontario, Canada
Posts: 715
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Re: Good times on Tunis
Quote:
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The Dirty |
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#5 (permalink) | |
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Join Date: Aug 2005
Location: Orlando, FL
Age: 26
Posts: 1,636
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Re: Good times on Tunis
Quote:
I thought about why it seems to be more of a problem in 2142 than BF2 and I think it's a combination of more infantry choke-point style maps and the range and sensitivity of the 2142 version seems much greater than the BF2 version. The explosion radius also seems larger.
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#6 (permalink) | |
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Join Date: Nov 2006
Age: 32
Posts: 964
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Re: Good times on Tunis
Quote:
On topic: I was in Williams squad on Tunis, fun times even though Bommando got a Hat Trick kill on me and my squad. (was this a different run on Tunis.... they are all running together)
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Battlefield 2: Battlefield 2142: WoW: Oblivion: NWN2 |
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#7 (permalink) |
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 29
Posts: 4,294
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Re: Good times on Tunis
In general, APMs don't bother me, but the way a few people use them does. They are not breaking the rules, so I can't blame them, but the specific occurrences I speak of are when people know they are spawning into a concentrated firefight and rather than seek cover, they instantly throw out a couple of APMs when they spawn / pod in and happily die right there. They know that their APMs will persist and that their team mates cannot be killed by them, so they Spam them out under the assumption they will get a couple of free kills before they die.
I'd rather see them used as defensive weapons than insta-kill persistent grenades. So far, I don't see this employed too often, since most Recon players don't seem to use them like this. Recon players should bear in mind that as soon as we can reliably turn FF on, there is a strong chance we will do so and your insta-kills will soon turn into insta-TKs. I guess what I am saying is that right now, it's not a big problem, but it's up to those players not to force our hand with their cheap tactics. |
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#8 (permalink) |
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Join Date: Dec 2005
Location: Ontario, Canada
Posts: 715
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Re: Good times on Tunis
Nothing to add here, but to agree with Bommando. If I get hit by an APM that is obviously guarding an opening/pathway/entrance to a place the Recon wants to secure I understand that and have no problem with it. If I'm not fleeing for my life I will usually check these places and duck past if I can.
I've seen too many recons just dumping them in high traffic open areas knowing they will get a free kill or 2. I can't say it's a huge issue, nor one we can make a rule against, but it's definitely growing and very frustrating at times.
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The Dirty |
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#9 (permalink) | |
![]() Join Date: Aug 2005
Location: Oklahoma City, OK
Age: 22
Posts: 812
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Re: Good times on Tunis
I'm a spammer and proud of it. I'll run into a fight, throw down some APMs and run off to hide so my squad can spawn. Though I don't just spawn, drop some, die, repeat.
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|TG-33rd|Dark_Viper ![]() ![]() ![]() ![]() Quote:
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#10 (permalink) | |
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Join Date: Nov 2006
Age: 32
Posts: 964
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Re: Good times on Tunis
Quote:
*shrug* If my beacon is getting camped you better believe I am going to spawn recon and throw down some APM. Beacon camping falls in the same category, and should be defensed as such. Both legal, but both can get you easy kills. Edit: Not to mention this can take out the beacon campers and give my squadies a chance to pod in.
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Battlefield 2: Battlefield 2142: WoW: Oblivion: NWN2 |
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#11 (permalink) |
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Join Date: Dec 2006
Location: northern colorado
Age: 17
Posts: 8
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Re: Good times on Tunis
hmmm i dont remember if i was there or not.... but yeah, basically any time i've got a squad with fehmart, william, bommando, or basically any other tg member, it always turns out fun as hell. good times guys, good times. this is what online gaming is supposed to be like.
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