![]() |


|
|||||||
| Armed Assault - Tactics, Missions and Mod Discussions Discussion about Armed Assault tactics, maps, missions and mods. |
![]() |
|
|
Thread Tools |
|
|
#2 (permalink) | |
|
Join Date: Aug 2006
Age: 18
Posts: 272
|
Re: Battlefield 2 mod
Quote:
I thought you had developed a script that would make the bots emulate little 12-year old bunny-hopping rank whores. |
|
|
|
|
| Sponsored links | |
|
|
|
|
|
#6 (permalink) | |
![]() Join Date: Feb 2006
Location: On the road to perdition!
Age: 51
Posts: 3,343
|
Re: Battlefield 2 mod
Quote:
DB
__________________
|TG-6th|Blonov «But what are chickens without their heads?.» Skud BattleField2 SOPs | Teamspeak | Server Rules and SOPs | The 6th Devil's Brigade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
|
|
|
| Sponsored links | |
|
|
|
|
|
#9 (permalink) |
|
Join Date: May 2003
Location: Ottawa, Canada
Posts: 4,495
|
Re: Battlefield 2 mod
We could rename Capture The Island to Battlefield and call it a day.
It's got areas that have to be assaulted and held for points. There's an added bonus of attacking the enemy base. UCB attacks actually make a difference and has a valid reason! |
|
|
|
| Sponsored links | |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|

