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| Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions. |
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#1 (permalink) |
![]() Join Date: May 2007
Location: Near the ocean.
Posts: 497
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Vehicle "Weak Spots"
Could somebody provide a list of all the vehicle "weak spots" (and perhaps screenshots of said?) Or, if this thread exists, a link to it?
This is probably remedial, but would be helpful to me and perhaps some others. And I'll owe you one, which is like, an awesome thing.
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#2 (permalink) |
![]() Join Date: Dec 2005
Location: Awsomeland
Posts: 4,792
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Re: Vehicle "Weak Spots"
excellent guide here
http://www.totalbf2142.com/forums/showthread.php?t=3640
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#3 (permalink) |
![]() Join Date: May 2007
Location: Near the ocean.
Posts: 497
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Re: Vehicle "Weak Spots"
Thanks. I guess the moral of this story is "put it up the butt."
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|TG-8th Mercs|*|New to TG? Start here|*|Become a Supporting Member| Jesus did speaketh His Holy Word The Senators were stunned He then cast Chain Lightning as a Level 40 Wizard Them bitches were smote. The Book of the Doctah |
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#4 (permalink) | |
![]() Join Date: Dec 2006
Age: 23
Posts: 610
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Re: Vehicle "Weak Spots"
Quote:
Engineer vs Walker: 16 damage to upper tourso (front) 37 damage to legs 62 damage to upper tourso (rear) |
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#6 (permalink) | |
![]() Join Date: Feb 2007
Age: 37
Posts: 4,222
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Re: Vehicle "Weak Spots"
Quote:
is this damage reliable? or was it a one shot test?
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#10 (permalink) |
![]() Join Date: Apr 2007
Location: TN
Posts: 2,925
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Re: Vehicle "Weak Spots"
I have also found that the top of the APCs are fairly soft. Usualy 2 shots with the pilum leaves EU burning, and the pac APC will usually blow from two pilums to the top. Been my experience anyway.
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#11 (permalink) |
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Join Date: Nov 2006
Location: Virginia, USA
Age: 19
Posts: 463
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Re: Vehicle "Weak Spots"
Rear Turret armor is also counted with the rear of the chassis, I think. Oh, and don't forget that the walker's underside vents can be targeted and damaged by anything, even a pistol. Ever seen a walker taken down by a support EMP-spamming and 5 guys shooting it's crotch? It's pretty damn funny. FAVs don't have weak points, because, well, the whole thing is a weak point. Do aircraft? I know you can shoot out pilots, somehow and randomly.
My $0.02
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#13 (permalink) |
![]() ![]() Join Date: Sep 2006
Location: Broomfield, CO
Age: 26
Posts: 5,206
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Re: Vehicle "Weak Spots"
I prefer using the rorsch.
Rorsch vs FAV=1 shot. Rorsch vs APC=2 good shots or 3 bad ones. Rorsch vs Tank=1 Rear shot or 3-4 broadsides/front hits Rorsch vs Walker=3 Good shots. Rorsch vs Infantry...well, thats my favorite.
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#14 (permalink) |
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Join Date: Apr 2007
Location: Richmond
Age: 21
Posts: 202
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Re: Vehicle "Weak Spots"
Now I might be biased but I thought this was pretty informative.
![]() The thread posted in the second posted has some oddly different info, namely that the "Engineer AT Missile" data is taken from a mix of the Defaults and the Pilum, most naotably the Walker data is taken from the Pilum, the Tank data is taken from the Defaults. I will admit that I need to test out some of this areas as I missed them. By the way, all my data comes from a one man LAN server I set up, I typically fired two shots to ensure I was hitting the right areas, as damage recieved should be constant.
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#15 (permalink) |
![]() Join Date: Jul 2007
Location: Mountain Home AFB, ID
Posts: 1,168
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Re: Vehicle "Weak Spots"
I never knew about the vents under the walker. In a game earlier today I deftly charged the enemy walker and began unloading ammunition into the vents with my Baur. While I didn't think I'd destroy it, and likely didn't come close to, I did notice unexpected benefits - the constant noise and damage as well as complete inability to see and shoot me left the walker completely concentrated on trying to stomp on me as I ran around underneath pouring 4 magazines into it. That was a good minute or two that the walker was NOT shooting at my teammates. As I got to my last magazine it appeared to grow tired of me and ran off, without even turning to gun me down (perhaps I did a critical amount of damage to it).
My squad was entirely unappreciative of what I was trying to accomplish :P |
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