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| Armed Assault - After Action Reports After Action Reports (AARs) for Armed Assault |
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#1 (permalink) |
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Join Date: Jun 2005
Location: Maine
Age: 33
Posts: 2,427
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July 13 : 3-man squad takes Bogango
After a successful deployment with a 1stMIP platoon (separate AAR pending), myself, Gogetta and NoDebate were able to clear the entire town of Bogango in less than one hour with no assistance other than a MH-6 pilot (Sleepdoc) - including a radio tower takedown and sucessful officer capture.
This would not have been possible had it not been for the cover of darkness and dense foliage. The early clearing of most armor followed by a building-to-building sweep using NV goggles and silenced weapons proved to be an amazingly successful strategy. I personally took down more than 30 infantry using the silenced ACOG rifle. It was quite enjoyable watching enemy infantry struggle to find the source of fire. Most never did. Using darkness, silence and plenty of patience, much can be accomplished. |
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#2 (permalink) |
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Join Date: Dec 2005
Location: Ottawa
Age: 45
Posts: 849
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Re: July 13 : 3-man squad takes Bogango
Darn I can't believe I walk away from THAT! This very morning I was contemplating what success might be had using extreme stealth, cover, WHILE maintaining very close quarters with the AI. Any more details? How close could you get, how quickly could you duck and run? Could the AI 'cheat' and detect you around corners or through walls.
At what average distance were you engaging the enemy from?
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#3 (permalink) |
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Join Date: Jun 2005
Location: Maine
Age: 33
Posts: 2,427
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Re: July 13 : 3-man squad takes Bogango
The AI was completely baffled as far as I could tell. I was able to approach (prone) as close as 35m in some cases without even being detected. In most cases I was able to take down entire platoons before they even knew where I was.
I usually had someone with me, either Gogetta or NoDebate (sometimes both), which helps to identify flankers. We were flanked a couple of times, especially after making noise (stingers and javelins do make noise). Can't stress enough how important it is to take out as much/many mobile units before beginning the ground assault. It's important to get the area as quiet as possible - including the engines/guns of enemy vehicles - before attempting a stealth operation. Also, I think Gogetta and NoDebate were not using silenced weapons at times, and that contributed to them getting shot at much more. One other observation: When I was engaging platoons, they would occasionally seem to guess at my position and start firing directly at me, but would constantly miss. Of course, I was often prone and in a bush, which probably helped evade getting hit. I honestly think they never really saw me. My only death was at the very end of the assault. The officer, who was prone in an open area, had quite a few troops patrolling his perimeter and I was unable to gain complete cover during the engagement. Gogetta held the ground until Sleepdoc flew me back in to grab the officer, and we were done. |
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#4 (permalink) |
![]() ![]() ![]() Join Date: Jul 2005
Location: Statesboro, GA
Age: 31
Posts: 2,978
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Re: July 13 : 3-man squad takes Bogango
That was truly fun, and a great learning experience. The cover of darkness is the greatest cover of all. I wasnt leaving the server last night till we accomplished our mission.
Great job to everyone involved in last nights raids on bagango and corazol. I got killed twice. Once because I fired my javelin across a hillcrest, took out a T-72 and bam!! an enemy sniper came up over the that very ridge and took me out while the weapon reloaded(i heard him rattle off 4 shots before he hit me LOL) Then after I entered the perimeter with mosely, I killed 2 OpFor on his flank, then proceeded to get flanked from another direction simultaneously *shrugs at least I protected my SL After I returned to the fight, I was moving up to assist with the officer and heard shots fired in mosely's vicinity and hightailed it over there only to hear him get shot on the other side of a house I was running towards. I then took that guy out(avengance is so sweet ) as well as 4-5 stragglers tryin to protect their beloved officer. One of which, LOL bless his heart, he walked right up to me as I lay prone about 20 meters from the officer, then he took some blind shots in the opposite direction at nothing, so I put him out of his misery. Then sleep and mosely showed up with the LB and we bugged out. GREAT TIMES!! |
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#5 (permalink) | |
![]() ![]() ![]() Join Date: Jul 2005
Location: Statesboro, GA
Age: 31
Posts: 2,978
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Re: July 13 : 3-man squad takes Bogango
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#6 (permalink) | |
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Join Date: Jun 2005
Location: Maine
Age: 33
Posts: 2,427
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Re: July 13 : 3-man squad takes Bogango
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#8 (permalink) | |
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Join Date: Aug 2005
Location: Wisconsin, USA
Age: 37
Posts: 1,412
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Re: July 13 : 3-man squad takes Bogango
Quote:
You guys got me excited... I had to try it out. ![]() |
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#9 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2005
Location: Gillette Stadium, Section 309, Row 12, Seat 24
Age: 32
Posts: 7,717
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Re: July 13 : 3-man squad takes Bogango
SD-rounds actually do have one side-effect in non-silenced weapons: lower muzzle-velocity = more bullet drop....
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#10 (permalink) |
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Join Date: Mar 2007
Posts: 66
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Re: July 13 : 3-man squad takes Bogango
WhiskeySix is right without question. However, this brings up an interesting quirk with the Comp2 silenced rifle. I assume it is zeroed for 300 meters, but because of the greater bullet drop compared to super-sonic rounds, you will notice that when you engage close targets that your rounds will impact "far above" where the dot on your sights were aimed. This can be quite pronounced when you try to take out enemies 10 meters away, but every round misses unless you aim well below center mass at them.
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