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| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
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#1 (permalink) |
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Join Date: Feb 2007
Location: Midwest hollar-back!
Age: 23
Posts: 401
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Titan Etiquette
Now that we have a full-time Titan server with a large player cap I have come up with some questions. If these are already answered somewhere else then I apologize.
Hazy areas: Moving the Titan I read in the EA rules that you are not allowed to prohibit movement of the Titan on a ranked server but shouldn't there be some regulations? Is it really acceptable to park the Titans less than 100 meters from each other? Perhaps a rule that any Commander who does so is kicked? Camping of the Titan Is there a range you need to stay from the Titan if you are going to fire on those leaving it? Should it be allowed to hover above the Titan with a gunship and destroy anything that takes off the second it is in the air? If not, then what is the range or time you must give the enemy to take off? Destroying Titan Guns Is there a limit to how many times a person should be allowed to destroy a Titan Gun? Is repeatedly destroying the same gun right after someone repairs it acceptable? I have been in a situation where a tank sat on the ground and repeatedly destroyed the same gun while I tried to repair it and fire on him. Is this my stupid persistence or his abuse of game mechanics? Parking Transports on the Titan Is it acceptable to park a transport on the enemy Titan to use as a spawn point? What about parking a transport on your Titan and using it to fire on people who pod in? Just a few things to think about. Feel free to answer or add to the questions.
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#2 (permalink) |
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Join Date: Dec 2006
Location: Los Angeles
Age: 24
Posts: 1,325
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Re: Titan Etiquette
the only one that I think is actually very hazy is the moving the titan one. I know you can turn off titan movement altogether, but I'm not sure you're allowed to limit it's movement... i think we can agree not to move them too close though not make it a server rule.
the others seem fine. it's fine to camp the titan, it's fine to destroy titan guns over and over, it's fine to park transports on the titan. Unlike UCBs, the titan is an objective, so camping it seems acceptable. The guns are like a CO asset, and can and should be destroyed when possible. The transports are spawn points for a reason. |
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#3 (permalink) | ||
![]() Join Date: May 2007
Location: Wisconsin, USA
Age: 27
Posts: 1,834
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Re: Titan Etiquette
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Just my 2 cents. Great topic by the way.
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Remember to pillage before you burn.
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#4 (permalink) |
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Join Date: Jun 2007
Posts: 277
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Re: Titan Etiquette
It's absolutely necessary to keep titan guns out of commission, especially when they're pounding silos and you're trying to cap silos. A good gunship pilot will keep them knocked out so the ground forces can do their jobs.
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#5 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 4,264
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Re: Titan Etiquette
The only things I have issue with are moving the Titans close to each other, and a gunship camping the transport/gunships taking off. Last night Hockey and I were subject to this many a time. My complaint is that you have absolutely no clue that they are there because they'll be high up out of view and range of anything you can hit them with, and the second they see on the mini-map you've taken off, they'll come down from wherever they are. I see it exactly the same as strafing a UCB destroying gunships as they take off.
If you're going in for a hot landing, who cares, you'll probably die, you are engaged with an enemy. If you're just taking off, you have next to 0% situational awareness and definitely get the short straw.
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#6 (permalink) | |
![]() Join Date: Jan 2007
Location: Purgatory
Age: 33
Posts: 3,099
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Re: Titan Etiquette
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Personally I love to man the Titan guns on a pub server when the shields go down and fire on any enemy aircraft that attempts to take off. The first two or three aircraft that take off I'll usually get, but they will eventually get smart and take a nose dive once they clear the Titan deck and I can't hit them.
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#7 (permalink) |
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Join Date: May 2007
Location: somewhere your not.
Age: 18
Posts: 853
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Re: Titan Etiquette
Tbh all of those are known titan tactics, and i dont see anythign wrong with them, excuse me if anybody does, but tbh, destroying the guns is meant to happen, and repairing them is a part of it, its your fault if you dont give up.
Moving the titan is your decision. using transport to get on titans is what their basicly meant for isnt it. killing vehicles as they come out is fine, they dont spawn in it, so its not like they are disorentated. its all down to teamwork and how you decide to counter it really. my views, later
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#8 (permalink) | |||||
![]() ![]() Join Date: Sep 2006
Location: Broomfield, CO
Age: 26
Posts: 5,206
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Re: Titan Etiquette
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We seem to be having no problems with movement on as far as lag/rubber banding goes, so I think we oughtta leave it. Quote:
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The big mode I see here with the questions, and this isnt a dig on you hockey, is that it seems to be catering to people who are losing to stuff they ought not be losing to. Most of these things were answered with the same method: if someone is trying to kill you or destroy your assets, it behooves you to find a way, alone or with the aid of your team, to stop them. If a guy in an AA gun is blasting your turrets, pod down and knife him while hes sitting there shooting! If a gunship parks on the back deck, grab an engineer and go blow it up! If a gunship is harassing your transports, find a way to kill him! This is TACTICAL Gamer guys, so think tactically! It's like Smokey the Bear saying that only you can prevent forest fires...well, Ferris Bueller says that "Only you can prevent the enemy from blowing the crap out of your Titan." Think about it. EDIT: In response to Anospa's Problem: You're a skilled pilot Anospa. Heres a HUGE hint when in that situation: DIVE FOR THE DECK. You get a huge speed increase and can get yourself out of range of the enemy gunship and outfox him if you're wily enough. Sure, he may see you jump into the gunship, so wait until he comes low enough for the AA guns to blast him before you leave. While you're in the hangar, youre shielded completely, theres no need to rush out the door. Hell, you could sit there all day if you wanted. But this is also a reason to have a dude with a SAAW on the upper deck of your titan to ruin his day. Besides, My preferred method of killing gunships and transports is to simply get on the enemy titan and, well, i wont reveal my secret method. If you want to know, ask me. EDIT#2: Guys, the Titan CAN move backwards. If it's too close, tell your commander to back it off some. If it becomes a problem thats damaging gameplay for people, tell an admin.
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|TG-6th|Ferris Bueller Important TG Reading | Support TG - Become a Supporting Member | TacticalWiki - Your TG Guide Kicked/Banned? READ THIS FIRST! | Complete list of TG Admins | Think Someone Did A Good Job? Nominate Them For a Ribbon! Report Problem Players/Appeal Your Ban | Learn TG - The TG Mentoring Program ![]() __________________ "Never underestimate the power of human stupidity." -Lazarus Long |
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#9 (permalink) | ||
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 4,264
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Re: Titan Etiquette
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#10 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Bridgewater, NJ
Age: 34
Posts: 7,311
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Re: Titan Etiquette
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I would equate the transports to APCs on Port Bovaria. Or, since Titan was around first, it should probably be said the other way around... ![]() Each issue you raised (excluding Titan movement) is a part of Titan. One of the things I truly enjoy when playing is trying to figure out how to best utilize your assets; FAVs are a huge asset to Titan if you ask me, APCs as well, gunships can make or break a team, the Titan itself if maintained (guns in good repair) and positioned well. Getting squads to realize and understand what you can accomplish without resorting to continuous silo hopping (aka Wak-a-mole), etc. It's also great when you have three guys defending one corridor holding off wave after wave of attackers... |
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#11 (permalink) |
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Join Date: Feb 2007
Location: Midwest hollar-back!
Age: 23
Posts: 401
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Re: Titan Etiquette
My issue with the gunship camping was the fact that it can be done so that there is no chance for any sort of counter attack. You can hover out of range and as soon as you see the gunship icon appear on the mini map you just dive down and blast them and then take off again. It isn't a matter of pilot skill or tactics, it is a cheap shot that I thought was the sort of thing we didn't like in TG.
My issue with the Titan guns is the point exploitation. PAC member can repair the Titan gun continuously for unlimited points while EU member can shoot it continuously for unlimited points. This post isn't about complaining that I am being killed or that someone is getting more points than me, it is a question as to whether or not we require honorable game play and if so, what that definition of honorable is.
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#12 (permalink) | |
![]() ![]() Join Date: Apr 2007
Location: Austintown, Ohio
Age: 36
Posts: 2,876
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Re: Titan Etiquette
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So how is that not honorable? How is this not fair game play? We must have kept that up for ten minutes or more. The only reason we stopped was because the titan shields went down and we were commanded to assault. Otherwise, I'm sure we would have done our best to hold that position for the rest of the game.
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Last edited by draeh; 07-20-2007 at 11:45 PM. |
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#13 (permalink) |
![]() ![]() Join Date: Sep 2006
Location: Broomfield, CO
Age: 26
Posts: 5,206
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Re: Titan Etiquette
To go along with what draeh said, we dont really allow point-whoring and definitely dont allow stat padding, so if you see 2 people intentionally doing that, report it. Otherwise, have someone in your squad pod down (if theyre taking out the guns, theyre in pod range) and take out whomever is destroying the guns. Its called Teamwork. Problem solved.
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|TG-6th|Ferris Bueller Important TG Reading | Support TG - Become a Supporting Member | TacticalWiki - Your TG Guide Kicked/Banned? READ THIS FIRST! | Complete list of TG Admins | Think Someone Did A Good Job? Nominate Them For a Ribbon! Report Problem Players/Appeal Your Ban | Learn TG - The TG Mentoring Program ![]() __________________ "Never underestimate the power of human stupidity." -Lazarus Long |
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#15 (permalink) |
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Join Date: Apr 2007
Location: Richmond
Age: 21
Posts: 202
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Re: Titan Etiquette
It can cause huge amounts of lag under certain situations. The "belief" is that this is caused by the excess load put on the game by handling not oly the map in general, but the two independent maps of the other titans, each of which are not actually processed with when the player is far away from the titan.
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