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Old 07-22-2007, 06:38 AM   #1 (permalink)

 
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Seeking your 1.7 lag report

We have several devs that read this forum so for anyone that lags a lot or on a certain map it would be great if you could detail everything here. Defintely would like to hear from anyone that lags on the older maps now. Odessa we know is laggy since its so big. Olesko and Risen are laggy since everyone is bunched up. If your lagging on other maps please post about it with any info.
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Old 07-22-2007, 08:58 AM   #2 (permalink)



 
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Re: Seeking your 1.7 lag report

Saturday night, 21/Jul/07:

Guardian 64 - no lag of any form, normal frame rates
Odessa 64 - no lag of any form, but played as commander the whole round
Berezne 64- no lag of any form, normal frame rates
Olesko 64 - no lag of any form, normal frame rates
Berezan Island 64- no lag of any form, normal frame rates
Highway to Hell 64- no lag of any form, normal frame ratesCrimea 32 - no lag of any form, normal frame rates
Crimea 32 - no lag of any form, normal frame rates


GPU: 7800
CPU: 1.8GHz core duo
RAM: 2GB
Video Settings (top to bottom): Low, Medium, High, Medium, Low, off, off, 2x AA, low AF






edit: If you have any "lag" be sure to describe it and where you were on the map/what you were doing. There's "rubber-banding" which is true "lag", but we want to know about unusually low graphics performance (low framerates) as well.
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Old 07-22-2007, 09:56 AM   #3 (permalink)
 
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Re: Seeking your 1.7 lag report

All the maps ran fine for me except for Odessa. It was not low frames, it was massive stuttering, while turning 180 degrees in any direction. Frames were normal though, I alt-tabbed to desktop, and opened task manager and set BF2.exe to high priority and it actually helped a bit, just a little though.

*edit, this stuttering/rubberbanding was happening mainly in the central part of the map, due to so many statics.*

All other maps that I played ran fine, and normal fps'.

Crimea
Berezan Island
Olesko
Acorn

GPU: eVGA 8800GTS 320MB
CPU: Core 2 Duo 2.4Ghz
RAM 2x1GB Dual Channel DDR2 PC2 800Mhz
Video Settings: All settings are on high, with 4x AA ON, and running @ 1680x1050 res @60hz

I average around 80+ Fps with those settings.
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Old 07-22-2007, 10:45 AM   #4 (permalink)
 
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Re: Seeking your 1.7 lag report

I can't make a report like Whiskey did, but I can say that there was sparse lag during the rounds I played on last night, which included Guardian and Odessa. I cannot be sure, but my 100+ ping may have something to do with it.
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Old 07-22-2007, 11:57 AM   #5 (permalink)
 
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Re: Seeking your 1.7 lag report

I only got lag the first day, I havent seen it since

I played a hell of alot last night and all was fine
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Old 07-22-2007, 12:21 PM   #6 (permalink)
 
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Re: Seeking your 1.7 lag report

General:
I had to chance my effects settings to low as I got extremely heavy lag in smoke. With Effects on medium, my fps drops to 15 even offline, on Low I stay at 30-40. I suspect this is from the new smoke effects.

Friday night, 20 Jul
Rubber banding a-plenty in general.
Rivne 64 - Lots of stuttering & choppiness.
Other maps didn't seem to have significant lag issues.

Saturday night, 21 Jul
No rubber banding, no significant lag issues with maps played that I remember.

I'll start to keep notes on specific maps and what issues I see as I see them.

GPU: 7600GT
CPU: 1.8GHz core 2 duo - E6300
RAM: 2GB

1680x1050
Terrain: Low
Effects: Low/Medium (Smoke note above)
Geometry: High
Texture:Medium
Lighting:Low
Dynamic Shadows:Off
Dynamic Light:Medium
Anti aliasing:Off
Texture filtering:High
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Old 07-22-2007, 01:19 PM   #7 (permalink)
 
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Re: Seeking your 1.7 lag report

Rubber Banding is usually caused by server lag..
BF2 has had alot of issues with reguards to serverlag, long before any of the mods came out..
Alot of lag actually started when Special Forces came along. The server we had was rated for a 64player server, but we locked it down to 48 to help reduce the server lag.
So keep that in mind.
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Old 07-22-2007, 04:17 PM   #8 (permalink)
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Re: Seeking your 1.7 lag report

In the previous version i had no lag at all, but now i have lag in nearly every map and the severity of it (as in frequency of stuttering) depends on the map.

Worst Lag
Rivne
Highway to Hell
Risen

Medium Lag
Odessa
Acorn
Crimea
Berezen Island
Blue Nile
Berezne

Low Lag
Orel

Gaurdian, interestingly enough, did not lag me at all. I cant remember any other maps and how they affected me off the top of my head.

System Specs:
1 GB ram
7800 GT
AMD Athlon XP 3000+, 2.1 ghz

There is definitely something taxing systems, and apparently it hits lower end systems quite a bit more. If I were to throw a guess out there, perhaps the mortars are slowing things down because i vaguely remember the artillery having a similar problem in either this game or another mod. I know myself and luckyshot have to use an entire minute to alt tab just to kick someone with BF2CC now.
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Old 07-22-2007, 05:25 PM   #9 (permalink)
 
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Re: Seeking your 1.7 lag report

I get worse frames and worse load times on every map now even old ones worse on the new ones though
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Old 07-22-2007, 07:03 PM   #10 (permalink)
 
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Re: Seeking your 1.7 lag report

Dude, everyone with heavy lag please join the enemy team when I join the server and stand out in the open so I can get some kills.
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Old 07-23-2007, 12:13 AM   #11 (permalink)
 
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Re: Seeking your 1.7 lag report

I highly suggest you guys clear your BF2 caches, it is more then likely BF2 is still loading the old PoE cached files, and it could be causing you these lag problems.
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Old 07-23-2007, 01:38 AM   #12 (permalink)
 
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Re: Seeking your 1.7 lag report

Odessa was horrible, especially when turning or panning. Others were OK, Odessa stands out though. Load times were considerably longer. I'll clear my cache before I play again and see if that helps. Not sure how it would help with Odessa since that was the only time I have played it.

I like the new version and the fact there are new players showing up, but the team play leaves something to be desired with all the new players.

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Old 07-23-2007, 02:33 AM   #13 (permalink)
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Re: Seeking your 1.7 lag report

Quote:
Originally Posted by Daarken View Post
I highly suggest you guys clear your BF2 caches, it is more then likely BF2 is still loading the old PoE cached files, and it could be causing you these lag problems.
How do you do that for those of us that are computer stupid?
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Old 07-23-2007, 03:54 AM   #14 (permalink)
 
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Re: Seeking your 1.7 lag report

Quote:
Originally Posted by Santa View Post
How do you do that for those of us that are computer stupid?
You'll find it here:
Quote:
C:\Documents and Settings\UserName\My Documents\Battlefield 2\mods\bf2\cache
I clear out my ...mods\bf2\cache, my ..\mods\xpack\cache [special forces], and any other ...\mods\...\cache I see.

To clean it, just delete the weird folder name (e.g., {D3456...}) and the next time you restart BF2 and load a map, the game wil reoptimize its shaders.
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Old 07-23-2007, 03:57 AM   #15 (permalink)
 
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Re: Seeking your 1.7 lag report

I may be alone in this, but here goes.

Loading maps between rounds is taking an extraordinarily long time to complete. At a minimum, I wait between 5-7 minutes to load most maps. Earlier today, while the server was hosting Crimea, I timed my log in to coincide with the map change so as to avoid loading one map only for it to end 2 minutes later.

Regardless, loading Crimea took a very long time... I didn't have a stop watch with me but it was on the order of around 10 minutes while it cycled through all the assets and resources before verification. Verifying client data also took roughly the same length of time. Once I finished loading everything and was finally able to spawn in, the time left on the clock was 28:37 minutes (I should have taken a screen shot, and I'm kicking myself now for not doing so).

I'm told that TG's round lengths are set to 45:00 minutes. That's a 17:23 minute load time in total.

I was about ready to ALT-F4 and give up for the night, but I wanted to see just how drawn out this would be. I managed to grab a snack, chat on the phone, clean up my desk (I forgot that I had wood under all that debris ), and a bunch of other stuff during that time, so it wasn't a complete waste.

Also, the frame rates during the remaining minutes of the map where extremely low. It took me ages to cross over from the USMC UCB spawns over to the beach flag. Later in the evening, Odessa started off much the same way, sans the hellishly long load interval (although it still wasn’t shorter than 5 minutes total). It was just about unplayable for the first couple of mints once I was in, but it cleared up after a while like BF2 stuff normally does for me.

I usually get system lag like this when I clear caches or when loading a map for the first time, but it usually clears up within a couple of minutes and it isn't much of a problem from that point on. So, to eliminate any possible causes on my end, I'll clear my caches, tinker with my settings (currently all set at medium’ish), and defrag my hard drive tonight and see what results I get tomorrow some time.

Apart from that PoE2 has been brought to a high polish from what I’ve seen of 1.70 so far.

Peace.
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Last edited by Braidedheadman; 07-23-2007 at 12:33 PM. Reason: Spelling and grammar because I am a spelling and grammar Nazi.
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