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#1 (permalink) |
![]() Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 4,047
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CMSF screens...
Well I did an AAR earlier today on one of the many missions in Battlefront's upcoming (July 27th) Combat Mission Shock Force game:
http://www.simhq.com/forum/ubbthread...=1#Post2266170 Here are a few extra screens from different missions... FYI... These are from the "work in Progress beta". yep... night missions too: Yep you can play the bad guys, or good guys or however you look at it...lets just say, both sides... how would you like to control all these units: Armor action... I missed the muzzle blast and aftershock by a split second: Nice towns and cities: Strykers baby: the end
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Magnum Thanks for the games, thanks for the memories... See ya. |
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#2 (permalink) |
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Join Date: Nov 2006
Location: DePaul University (Chicago)
Age: 22
Posts: 5,020
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Re: CMSF screens...
Wow, it looks pretty nice for a RTS game. The model, texture quality, and architecture is amazing. One could almost walk through the maps in first person mode and not be able to tell the difference between it and BF2.
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#3 (permalink) |
![]() Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 4,047
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Re: CMSF screens...
except for that yes...it CAN be played as a RTS but it's history and best played as a turn base game... you give orders, it plays out for one minute, then you give orders...repeat... Just FYI.
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Magnum Thanks for the games, thanks for the memories... See ya. |
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