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| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
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#1 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 4,264
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TG Titan Scrim Discussion
Hey guys, info thread is now up at: http://www.tacticalgamer.com/battlef...o-signups.html
Please use this thread for all discussion purposes. Head over to this poll thread to decide on map(s). http://www.tacticalgamer.com/battlef...rim-map-s.html Look forward to see you guys out there having fun TG-Titan style!
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#2 (permalink) |
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Join Date: Feb 2006
Location: United Kingdom
Age: 18
Posts: 2,039
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Re: TG Titan Scrim Discussion
From the sign up thread:
"This is a TG scrimmage showcasing the Titan gameplay mode. It is open to Supporting and Non_Supporting members that will take place on Sunday 22JULY07. This is a "Titan" Scrimmage." Date needs fixing.
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|TG| Lorian
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#6 (permalink) |
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Join Date: Feb 2006
Location: United Kingdom
Age: 18
Posts: 2,039
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Re: TG Titan Scrim Discussion
Yes, but at the point I have quoted in the thread it says July 22 when it should say August 19.
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|TG| Lorian
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#8 (permalink) |
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Join Date: Feb 2006
Location: United Kingdom
Age: 18
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Re: TG Titan Scrim Discussion
I think as long as the titans aren't put too close to each other, and no movement once the shield is down it should be fine.
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|TG| Lorian
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#10 (permalink) |
![]() Join Date: May 2007
Location: Wisconsin, USA
Age: 27
Posts: 1,834
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Re: TG Titan Scrim Discussion
A popular rule that I personally think is fair is to not allow the titans anywhere past the first silo on either side.
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#11 (permalink) |
![]() ![]() Join Date: Sep 2006
Location: Broomfield, CO
Age: 26
Posts: 5,206
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Re: TG Titan Scrim Discussion
It really depends on the map. As many of you have played on various maps, each of them is effected differently. The northern strike maps are both extremely laggy if you get the titans anywhere within about 300-500m of each other. However, on Suez and Shuhia, I have seen the titans literally side by side (maybe 50m from each other) with 0 lag reported by anyone (this was on our server by the way). So perhaps we should have a run through once we pick the map, placing the titans at various distances (we'd have to get volunteers to fill up the server, but since it would only take like 5 minutes, i doubt it would be hard to get people) and getting lag reports. just a suggestion, of course.
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#12 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Northeastern University (Boston)
Age: 21
Posts: 4,264
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Re: TG Titan Scrim Discussion
Hey guys, quick update here.
We're going to be moving the date of the scrim to August 25th. There are some POE/PR scrims happening on our original weekend, and we'll be moving the date to free up headaches for the Admin staff here. Due to moving the scrim date back, I'm going to postpone signups till Tuesday so people can recheck schedules and whatnot to make sure they can still make it.
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