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| Ghost Recon Advanced Warfighter - General Discussion General Discussion for Ghost Recon Advanced Warfighter. |
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#1 (permalink) |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: shhh, in HAZMAT's garage
Age: 54
Posts: 6,338
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New Graw Admins.
Welcome kin3 and Pfeil2281 our two new Graw admins.
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#4 (permalink) |
![]() Join Date: May 2006
Location: Saskatchewan, Canada
Age: 26
Posts: 1,485
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Re: New Graw Admins.
Way to go boy-o's
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#6 (permalink) |
![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 30
Posts: 5,817
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Re: New Graw Admins.
Ahem.
mimimimimmimi.... Yes, that'll do. Woot woot. /thunderous applause
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#9 (permalink) |
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Join Date: Nov 2006
Posts: 1,953
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Re: New Graw Admins.
The three maps in rotation on the Cooperative server are the only ones that were released with the game. There are two additional maps that can be unlocked, but were left unfinished by the developers. However, I believe Bubba is working with Apophis to try and include them in the rotation. If they are added to the server, please try to post a review of them to help us determine if they are indeed playable and appropriate for the community.
While on the subject of maps, we are working toward changing the server over to Cooperative Campaign. This mode will allow us to play all ten of the single player maps, establishes a Squad Leader, allows you to customize your kit layout and might fit our style of play better than just Cooperative. Again, please post any reviews or comments you may have about this mode. Once our player base starts to increase and establish itself, the Recon vs. Assault and other game modes might be a lot of fun. The server will certainly evolve to provide the best game play for our community, so feel free to keep making suggestions and comments about your sessions. |
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#10 (permalink) |
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Join Date: Jun 2007
Location: Denver, Colorado - St thomas, USVI - St. Petersburg, florida
Age: 45
Posts: 368
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Re: New Graw Admins.
Bega. pateince is the order of the day. The modders now have the tools to make new terrains and new missions. I'm guessing it willt ake upward of 30 days before the real flow of new missions in coop start to appear on the scene. I too am a bit bored by the limited missions, but I am never bored with tight squad tactical work in a very hard AI environment. So let's all spend the month getting our **** tight. Becuase we are going to need it.
the new maps are coming soon enough. just give the modders time to get on the learning curve.
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