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Old 08-11-2007, 06:26 PM   #1 (permalink)
 
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Please don't shoot PK-7 rockets at vehicles.

I understand, you guys want to help. But trust me, shooting rockets at vehicles does one of three things

1: No damage at all
2: 1 or 2 points of damage
3: Draws the attention of the vehicle to you and your squadmates, which then knowing you have no engineer, proceeds to obliterate you from the face of the battlefield.

Just now on Tunis a squad of 2 supports and 3-4 assaults had me locked down with EMP. They proceeded to fire rockets at my walker for over 3 minutes minutes while I occasionally was able to kill one of them. Finally, their commander destroyed me with an orbital strike. How much damage did that entire squad do to me by firing PK rockets at me for 3 minutes?

7.
SEVEN.
As in, less than 8 and more than 6.

How much damage would they have done if one of the ones I killed came back engineer? I probably would have been dead in under 30 seconds.



The moral of the story? Your entire squad shooting rockets at me does nothing. Please, for the love of god, go engineer and shoot me. Don't waste tickets by shooting PK rockets at me.


Edit: And, yes, I know, shooting rockets does damage. It does 1 damage, MAYBE 2 depending on where you hit. My engineer kit kills a vehicle in 2 shots, yours needs over 50.
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Old 08-11-2007, 06:29 PM   #2 (permalink)

 
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Re: Please don't shoot PK-7 rockets at vehicles.

... unless the vehicle in question is an FAV, in which case, go nuts. You'll probably get 3 kill messages after you fire off the fourth rocket.
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Old 08-11-2007, 06:30 PM   #3 (permalink)
 
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Re: Please don't shoot PK-7 rockets at vehicles.

Quote:
Originally Posted by Zhohar View Post
... unless the vehicle in question is an FAV, in which case go nuts. You'll probably get a 3kill message after you fire off the fourth rocket.
That so doesn't count :P
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Old 08-11-2007, 06:35 PM   #4 (permalink)
 
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Re: Please don't shoot PK-7 rockets at vehicles.

Quote:
Originally Posted by Lokismischief View Post
I understand, you guys want to help. But trust me, shooting rockets at vehicles does one of three things

1: No damage at all
2: 1 or 2 points of damage
3: Draws the attention of the vehicle to you and your squadmates, which then knowing you have no engineer, proceeds to obliterate you from the face of the battlefield.

Just now on Tunis a squad of 2 supports and 3-4 assaults had me locked down with EMP. They proceeded to fire rockets at my walker for over 3 minutes minutes while I occasionally was able to kill one of them. Finally, their commander destroyed me with an orbital strike. How much damage did that entire squad do to me by firing PK rockets at me for 3 minutes?

7.
SEVEN.
As in, less than 8 and more than 6.

How much damage would they have done if one of the ones I killed came back engineer? I probably would have been dead in under 30 seconds.



The moral of the story? Your entire squad shooting rockets at me does nothing. Please, for the love of god, go engineer and shoot me. Don't waste tickets by shooting PK rockets at me.


Edit: And, yes, I know, shooting rockets does damage. It does 1 damage, MAYBE 2 depending on where you hit. My engineer kit kills a vehicle in 2 shots, yours needs over 50.
actually, we were firing rockets at the infantry coming in while Waffle had you emp locked.

Nice job, Waffle. Longest emp lock I have seen yet. I can't speak for the other squad though.
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Old 08-11-2007, 06:38 PM   #5 (permalink)
 
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Re: Please don't shoot PK-7 rockets at vehicles.

well since waffle had you locked down the whole time and we had no engies we did shoot rockets at you just to taunt you (ok well I was shooting rockets at the walker my squad was a bit more focused than I was). yes you did kill one of my squad mates every once and a while but we revived them so quickly no one had a chance to even see the kit screen.

To recap my squad found a walker, we had no engies but a great support and then emp locked the walker until our commander was able to have the orbital strike and emp strike charge, which destroyed the walker and then my squad moved on to the falg after not loosing a single ticket while doing psychological damage to said walker pilot, sounds like a win for my squad, good job guys
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Old 08-11-2007, 06:42 PM   #6 (permalink)
 
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Re: Please don't shoot PK-7 rockets at vehicles.

Waste of time and ammunition, though. I know the support is resupplying you, but while you are firing you're causing the support to have to drop more supply boxes than normal, which can make EMP-lock harder to achieve. Second, you make yourself and the support a visible target. While it worked well enough in this case, if that walker had had any form of support, you would have weakened your position.

If you wanted to do something, having someone run up to the walker and shoot the vents would have been the optimal solution. Otherwise, I don't see any reason to just sit tight.
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Old 08-11-2007, 06:47 PM   #7 (permalink)
 
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Re: Please don't shoot PK-7 rockets at vehicles.

Quote:
Originally Posted by Razcsak View Post
Waste of time and ammunition, though. I know the support is resupplying you, but while you are firing you're causing the support to have to drop more supply boxes than normal, which can make EMP-lock harder to achieve. Second, you make yourself and the support a visible target. While it worked well enough in this case, if that walker had had any form of support, you would have weakened your position.

If you wanted to do something, having someone run up to the walker and shoot the vents would have been the optimal solution. Otherwise, I don't see any reason to just sit tight.
Infantry were moving in and there was a boat in front of us. Moving to the other side would have been a loss in tickets and position. I think the SL made the perfect decision to keep the walker emp'd while the rest of the squad held off infantry that were trying to support the walker. I'm pretty sure that situation was played perfectly.
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Old 08-11-2007, 06:52 PM   #8 (permalink)
 
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Re: Please don't shoot PK-7 rockets at vehicles.

I don't know what you guys are talking about. Rockettes are the key to taking down a walker. You just have to know where to aim ;]
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Old 08-11-2007, 06:57 PM   #9 (permalink)
 
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Re: Please don't shoot PK-7 rockets at vehicles.

Sometimes i shot PK rockets at a Walker. Why? To distract him of course. If I think my cover is save I have no disadvantage by shooting at him and trying to get his attention.

Of course I wont do this next to my Squadleader or ot1her helpless people.
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Old 08-11-2007, 07:00 PM   #10 (permalink)
 
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Re: Please don't shoot PK-7 rockets at vehicles.

Quote:
Originally Posted by Lokismischief View Post
I understand, you guys want to help. But trust me, shooting rockets at vehicles does one of three things

1: No damage at all
2: 1 or 2 points of damage
3: Draws the attention of the vehicle to you and your squadmates, which then knowing you have no engineer, proceeds to obliterate you from the face of the battlefield.

Just now on Tunis a squad of 2 supports and 3-4 assaults had me locked down with EMP. They proceeded to fire rockets at my walker for over 3 minutes minutes while I occasionally was able to kill one of them. Finally, their commander destroyed me with an orbital strike. How much damage did that entire squad do to me by firing PK rockets at me for 3 minutes?

7.
SEVEN.
As in, less than 8 and more than 6.

How much damage would they have done if one of the ones I killed came back engineer? I probably would have been dead in under 30 seconds.



The moral of the story? Your entire squad shooting rockets at me does nothing. Please, for the love of god, go engineer and shoot me. Don't waste tickets by shooting PK rockets at me.


Edit: And, yes, I know, shooting rockets does damage. It does 1 damage, MAYBE 2 depending on where you hit. My engineer kit kills a vehicle in 2 shots, yours needs over 50.
Think about the 3rd point you made for a second.




If you still can't understand why I pointed out point 3, then here is the answer: deliberate action. Sometimes squads fire rockets on armor to distract them from another target or to help an "operation" proceed along smoothly.
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Old 08-11-2007, 07:08 PM   #11 (permalink)
 
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Re: Please don't shoot PK-7 rockets at vehicles.

i sometimes fire rockets at vehicles because I think or know that someone's repairing them. But I agree with the gist... don't shoot them at a vehicle expecting to do damage. And please, if you see someone run under the walker for the vent shot, don't shoot rockets at it.

Anyway, i have a feeling this is preaching to the choir.
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Old 08-11-2007, 07:10 PM   #12 (permalink)
 
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Re: Please don't shoot PK-7 rockets at vehicles.

Yeah, that was a super fun round. Surely much different then the normal Tunis "over the boat" stalemate. I was waiting to see if whomever (obviously you now) was in the walker would eventually give up and get out.

And, it's true that alot of the rocket fire was useless, but a good chunk of it was against the infantry that came up to where you were at. The order for an Engy to come in next spawn was given like 15 seconds into the lockdown, but we just kept reviving everyone like was already pointed out. So, it was a race to see if somone lost a ticket or we could get the CO to finally burn an OS on you first.
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Old 08-11-2007, 07:14 PM   #13 (permalink)
 
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Re: Please don't shoot PK-7 rockets at vehicles.

Regardless on everything, it was hella fun and had the exact effect our SL was looking for.

And any chance to annoy Deimos is time well spent IMO......so "nah nah" to you, you RDX, APM mine spamming rat bastage!!!!!!!!!!!!!

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Old 08-11-2007, 07:51 PM   #14 (permalink)
 
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Re: Please don't shoot PK-7 rockets at vehicles.

sounds like a job well done!
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Old 08-11-2007, 08:42 PM   #15 (permalink)
 
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Re: Please don't shoot PK-7 rockets at vehicles.

another reason to rocket the legs of an emp locked walker in particular is because when little johnny pilot hops out with his angry face on to try to find who in emping him into oblivion he finds himself in the middle of a PK rocket barrage - free walker!
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