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| Armed Assault - After Action Reports After Action Reports (AARs) for Armed Assault |
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#1 (permalink) |
![]() Join Date: Jul 2005
Location: Dallas, TX
Age: 30
Posts: 2,246
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Domination Beta Test - Sunday 9/9
Thanks for the help in testing. There are some bugs still and some "wierdness" for certain individuals.
Please report anything you find here and I will load the bug reports into my the TG tracking system.
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#4 (permalink) |
![]() Join Date: Jul 2005
Location: Dallas, TX
Age: 30
Posts: 2,246
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Re: Domination Beta Test - Sunday 9/9
Taxi, these are the AI pilots that deliver the players to the main base? If so, it appears there was just an issue with them getting deleted after they are done with the delivery.
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#6 (permalink) |
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Join Date: Jul 2005
Location: gent, belgium
Posts: 1,378
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Re: Domination Beta Test - Sunday 9/9
Hi there, shiner. After doing a search, I could not find a specific topic explaining what "domination" in its current state is (features etc.). Perhaps you could point me to the topic I'm looking for, as I am interested to see how things are evolving in ArmA.
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I wsih to agzoiollppie for tinpyg so mnay tpoys The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell Away from gaming, lost everything, trying to rebuild my life from scratch. |
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#7 (permalink) |
![]() Join Date: Jul 2005
Location: Dallas, TX
Age: 30
Posts: 2,246
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Re: Domination Beta Test - Sunday 9/9
Hey guys, Domination development has been dead this last week as I've been hammered with work and weddings on the weekends.
I did have time on one of my flights to start a blog that starts at 1,000 feet and describes Arma and then dives into Domination. Also you should watch out for something from the content dev team regarding Domination that should generate more interest among other TGers not playing ArmA yet. To specifically address some of the things that have been fixed or been changed in version 1.2 (a partial build was played in the session above): Bug * [ARMA-50] - Squad Dialog Info not populationg * [ARMA-70] - N2 ZoneE7 Marker * [ARMA-72] - Weapon Crates Can't Pull From * [ARMA-73] - AI on E7 not deleting on zone end Improvement * [ARMA-40] - Add Game Information to Master Dialog * [ARMA-74] - Player Body's not deleting New Feature * [ARMA-29] - Squad Management Dialog * [ARMA-57] - Event vs Persistant Mode * [ARMA-68] - Atmosphere - Player Intro (Chopper Delivery) * [ARMA-69] - Ambient Lighting in Base * [ARMA-75] - Need Medic IN Base * [ARMA-78] - No Respawn Mode * [ARMA-79] - Parachute Rapid Deployment Mode Task * [ARMA-15] - Requisition Dialog - Large Item Approval * [ARMA-37] - Ending started when controlling all available zones * [ARMA-77] - ZoneW2
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