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| Enemy Territory: Quake Wars Enemy Territory: Quake Wars Discussion Forums |
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#1 (permalink) |
![]() Join Date: Aug 2007
Posts: 197
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quake wars demo problems
I launch the game and after the splash logo I get this message??? any ideas anyone?
...using GL_ARB_shadow ...using GL_ARB_depth_texture X..GL_EXT_gpu_program_parameters not found ...using GL_EXT_timer_query X..GL_GREMEDY_string_marker not found X..GL_EXT_texture_compression_latc not found ---------- R_ARB2_Init ---------- Cg available. --------------------------------- ******************** FATAL ERROR: Image '_default' was generated with internal format 0x83f0 but GL returned 0x83f2 ******************** --------------- BSE Shutdown ---------------- --------------------------------------------- Shutting down OpenGL subsystem ...releasing DC ...destroying window ...shutting down QGL ...unloading OpenGL DLL idRenderSystem::Shutdown() Shutting down performance queries Image '_default' was generated with internal format 0x83f0 but GL returned 0x83f2
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GOD SORTS THE WICKED FROM THE GOOD.....I ARRANGE THE MEETING. |
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#2 (permalink) |
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Join Date: Oct 2004
Location: Kingman AZ.
Age: 20
Posts: 1,442
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Re: quake wars demo problems
Well allow those of us who work to get home and try it out
![]() Lucky you, how'd yo u get it so fast? If your using tweaked video drivers you may have an issue, other than that im at a loss. *Google found this* The way I found to disable this setting without reinstalling drivers (which is a pain for laptops) is as follows: * Download, install, and run RivaTuner * In the "Driver Settings" section of the "Main" tab, click the triangle button next to "Customize..." * Choose the OpenGL button from the pop-out bar * On the "Rendering quality" tab, uncheck the "Compress to DXT3 instead of DXT1" box. * Click the [OK] buttons until RivaTuner closes * Restart your computer and enjoy ET:QW!
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#6 (permalink) |
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Join Date: Jun 2005
Location: Austin, TX
Age: 33
Posts: 4,298
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Re: quake wars demo problems
Demo ran fine for me with the ATI hotfix installed.
On an unrelated note, I did notice that when playing with 5.1 audio, all audio would cut out about once every two games. Switching to my USB headset resulted in no audio issues.
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