-
09-09-2007, 10:48 PM #1
Domination Beta Test - Sunday 9/9
Thanks for the help in testing. There are some bugs still and some "wierdness" for certain individuals.
Please report anything you find here and I will load the bug reports into my the TG tracking system.|TG-12th| SHINER









-
09-09-2007, 11:38 PM #2
- Join Date
- Mar 2007
- Posts
- 154
Re: Domination Beta Test - Sunday 9/9
Bug: Pilots were able to fly without their aircraft (hoovering 50m above the ground).
-
09-10-2007, 09:42 PM #3
- Join Date
- Jun 2007
- Location
- Myrtle Beach, SC
- Posts
- 303
Re: Domination Beta Test - Sunday 9/9
Sorry i missed it, it was fun the first time around. Glad your getting closer to getting it ready for the public.
-
09-17-2007, 09:24 AM #4
-
09-19-2007, 11:07 AM #5
- Join Date
- Mar 2007
- Posts
- 154
-
09-27-2007, 09:20 PM #6
Re: Domination Beta Test - Sunday 9/9
Hi there, shiner. After doing a search, I could not find a specific topic explaining what "domination" in its current state is (features etc.). Perhaps you could point me to the topic I'm looking for, as I am interested to see how things are evolving in ArmA.
What it's like to play online games as a grown-up:http://s3.amazonaws.com/theoatmeal-i...e_gaming/1.jpg
"Heroism on command, senseless violence, and all the loathsome nonsense that goes by the name of patriotism -how passionately I hate them!"
"Nationalism is an infantile disease. It is the measles of mankind."
(Einstein, both)
***I will be in India 14 dec till end of januari***
-
09-29-2007, 10:27 AM #7
Re: Domination Beta Test - Sunday 9/9
Hey guys, Domination development has been dead this last week as I've been hammered with work and weddings on the weekends.
I did have time on one of my flights to start a blog that starts at 1,000 feet and describes Arma and then dives into Domination. Also you should watch out for something from the content dev team regarding Domination that should generate more interest among other TGers not playing ArmA yet.
To specifically address some of the things that have been fixed or been changed in version 1.2 (a partial build was played in the session above):
Bug
* [ARMA-50] - Squad Dialog Info not populationg
* [ARMA-70] - N2 ZoneE7 Marker
* [ARMA-72] - Weapon Crates Can't Pull From
* [ARMA-73] - AI on E7 not deleting on zone end
Improvement
* [ARMA-40] - Add Game Information to Master Dialog
* [ARMA-74] - Player Body's not deleting
New Feature
* [ARMA-29] - Squad Management Dialog
* [ARMA-57] - Event vs Persistant Mode
* [ARMA-68] - Atmosphere - Player Intro (Chopper Delivery)
* [ARMA-69] - Ambient Lighting in Base
* [ARMA-75] - Need Medic IN Base
* [ARMA-78] - No Respawn Mode
* [ARMA-79] - Parachute Rapid Deployment Mode
Task
* [ARMA-15] - Requisition Dialog - Large Item Approval
* [ARMA-37] - Ending started when controlling all available zones
* [ARMA-77] - ZoneW2|TG-12th| SHINER









Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)




Reply With Quote


Bookmarks