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Discussion: ArmA - Development / ArmA - Mission Development - The Very Basics of mission making. - Hey folks. I'm trying to set up a very basic MP mission. A Marine rifle
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    FrankManik's Avatar

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    The Very Basics of mission making.

    Hey folks. I'm trying to set up a very basic MP mission. A Marine rifle squad has to go into a village, root out the insurgents, search for weapons, and blow up any caches they find.

    I've got the very basic stuff done. there are marines. There are insurgents. there are a couple of insurgent patrols.

    What I need help with is setting up intros, objectives, and so forth. For instance, how do I tell the players that they're supposed to move into the village and blow up any weapons they find there? How do I set up the briefing?

    Also, How do I create an objective such that once all the insurgents in the area are killed and the weapons cache is destroyed the mission ends?

    I know these are basic questions, but I haven't had a lot of luck looking through the BIS forums. I've got Mr. Murrays guide, but it's too much information for me to make sense of right now. I would really appreciate some help. It seems like we've got lots of players for ARMA II and not enough missions!

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  3. #2


    Join Date
    Jun 2009
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    Re: The Very Basics of mission making.

    http://www.ofpec.com/tutorials/index...w&id=14&page=4
    OFPEC's tutorial. Really good basic information on waypoints, triggers, init commands, etc. It's what I just finished getting through and it's helped a lot.

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  5. #3

    KoopaTroopa's Avatar

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    Re: The Very Basics of mission making.

    Perfect. That is exactly what I've been looking for.
    --------------------------------------------------------------------------------
    Blah blah blah.

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