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Discussion: ArmA - Development / ArmA - Mission Development - 02 AUG 09 @ 14:00 EST - Test of WAC Mission - Still some problems with the mission, they only seem to appear when there is a
  1. #1


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    02 AUG 09 @ 14:00 EST - Test of WAC Mission

    Still some problems with the mission, they only seem to appear when there is a large player count (over 20 I guess). Little bit short notice, but I haven't got too much time left this month and will be gone for a while soon.

    Looking to test WAC_co_38_Test_v110 for 1 hour on the TG ArmA 2 Bravo server. I've talking to Marine, and the server is clear for this test at the time and date.

    Things I am looking to test:

    - Dragging crates/objects. See how/why they disappear sometimes.
    - Mission start desync/lag. See how much desync there is at mission start, and try to find out what is causing it.
    - Checking all systems to ensure they are working as desired, here is a list:
    - Nametags
    - Team damage indicator
    - Disposable M136
    - Locked mortars for everyone but mortar crew
    - Draggable crates/mortars, loadable crates/mortars, unloadable crates/mortars
    - Tickets
    - Respawn gear/correct gear
    - Mortar rearming
    - Rallypoints, setting, teleporting, overrunning
    - AI artillery
    - AI reactions in general
    - AI respawn
    - All of the above, except with JIP
    - Probably a few other things

    I plan on splitting the session into 2 parts, first 30 minutes will be straight up testing. Everyone will be at base, messing around with the various functions. The IMPORTANT part is, if something BREAKS you MUST remember how it broke, ie: what you did to make it break. Otherwise, the testing will be pretty useless. So, don't just do things randomly, remember what you are doing so you can write it down.

    The second 30 minutes will be a play test. This will be run pretty much like a regular mission, except some people might get crappy orders like "shoot at them a little bit then hide and wait to get hit by mortars". Going to be looking for some brave and skillful soul to run all the way to the AI respawn point and observe to see how that is going.

    If you are interested, say so in this thread.

    Thanks in advance!

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  3. #2


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    Re: 01 AUG 09 @ 14:00 EST - Test of WAC Mission

    I'll be there.

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  5. #3


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    Re: 01 AUG 09 @ 14:00 EST - Test of WAC Mission

    Hmm, I read the date wrong too. It is 02 AUG 09 not the 1st.

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  7. #4

    Blackdog1's Avatar

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    Re: 01 AUG 09 @ 14:00 EST - Test of WAC Mission

    I'll try to be on for this to help out.
    BlackDog1




    "What we do in life... echoes in eternity!"

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  9. #5

    Eavy Gunner's Avatar

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    Re: 01 AUG 09 @ 14:00 EST - Test of WAC Mission

    digg it

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  11. #6

    Delta Five Nine's Avatar

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    Re: 01 AUG 09 @ 14:00 EST - Test of WAC Mission

    I'll try to be on if I remember which is 50/50 considering I just got Dawn of War 2.


    "It's better to go into a corner slow and come out fast than it is to go into a corner fast and come out dead."
    Sir Sterling Moss

    "An honorable Peace is and always was my first wish! I can take no delight in the effusion of
    human Blood; but, if this War should continue, I wish to have the most active part in it."
    John Paul Jones, letter to Gouverneur Morris, Sept 2, 1782

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  13. #7

    MarineSeaknight's Avatar

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    Re: 02 AUG 09 @ 14:00 EST - Test of WAC Mission

    Changed the thread name ot the correct date for you.

    Should be there but if for any odd reason I'm not, I'm sure Browna can help you out.

  14.  
  15. #8


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    Re: 02 AUG 09 @ 14:00 EST - Test of WAC Mission

    Grrr.

    Sorry guys, my internet connection as of late has been crap. Still isn't working anywhere near properly. Won't be able to do anything related to gaming. It might randomly start working again, but I can't be sure.

    Sorry for making anyone wait.

  16.  

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