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08-29-2009, 05:36 PM #1
[REL] InstantViewDistance for Arma2
Some shameless self-promotion, but here's something that'll hopefully help with the problem of IVD vs. TvT

http://forums.bistudio.com/showthread.php?t=85282
If you have any of the "preview"-versions just delete it and use this.
This version of InstantViewDistance shuts itself off if gametype is anything else than coop, an empty string ("") or unspecified. Upper/lowercase doesn't matter. The gametype is read from description.ext, so heads up all missionmakers:
If your mission is a TvT make sure it has a description.ext, and that it has the following part in it:
Code:class Header { gameType = Team; };
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08-29-2009, 09:15 PM #2
Re: [REL] InstantViewDistance for Arma2
Ohhh. That's a nice feature! Awesome!





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