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Discussion: ArmA - Development / ArmA - Mission Development - [REL] InstantViewDistance for Arma2 - Some shameless self-promotion, but here's something that'll hopefully help with the problem of IVD vs.
  1. #1

    Fincuan's Avatar

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    [REL] InstantViewDistance for Arma2

    Some shameless self-promotion, but here's something that'll hopefully help with the problem of IVD vs. TvT
    http://forums.bistudio.com/showthread.php?t=85282
    If you have any of the "preview"-versions just delete it and use this.

    This version of InstantViewDistance shuts itself off if gametype is anything else than coop, an empty string ("") or unspecified. Upper/lowercase doesn't matter. The gametype is read from description.ext, so heads up all missionmakers:

    If your mission is a TvT make sure it has a description.ext, and that it has the following part in it:
    Code:
    class Header
    {
         gameType = Team;
    };

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  3. #2

    Inkompetent's Avatar

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    Re: [REL] InstantViewDistance for Arma2

    Ohhh. That's a nice feature! Awesome!




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