-
09-24-2009, 12:14 AM #1
Move AI waypoint to last known position of Player?
Ok..might be a stupid question..is there a way to attach AI waypoints to the last known position of players on a MP mission?



-
09-24-2009, 03:56 AM #2
Re: Move AI waypoint to last known position of Player?
Well, if you're trying to make enemy AI squads hunt down players you could place a guard way point beside where they spawn and when hostiles are spotted they should go running to them.

Damnit Blizzard, fix ZvT already >.<
In Soviet Russian, Arma admins are nice to you!
-
09-24-2009, 09:06 AM #3
Re: Move AI waypoint to last known position of Player?
Yeah, guard waypoints are the easiest way to go.
It gets a bit tricky otherwise, since you have to check if they have completed their last waypoint or not so you know if you should move the current one, or create a new one to get them to move.




-
09-24-2009, 12:20 PM #4
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)



Reply With Quote

Bookmarks