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Discussion: ArmA - Development / ArmA - Mission Development - Co12 Insurgent City Pt1 - Almost looks like a real language! Oh, do NOT use all 3 of the modules
  1. #16


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    Re: Co12 Insurgent City Pt1

    Almost looks like a real language!

    Oh, do NOT use all 3 of the modules together, it (used to) cause severe problems, but now is simply extra load (opens the thread, checks a condition and leaves).

    If you have the AIS (Advanced Injury Simulation) you DO NOT need the FA (First Aid Actions) module. It is called by the AIS module.

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  3. #17

    NightWarp's Avatar

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    Re: Co12 Insurgent City Pt1

    Beita
    where can i find the AIS? all i see is the 3 regular one.. first aid sim, battlefield actions and battlefield clearance

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  5. #18


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    Re: Co12 Insurgent City Pt1

    The two modules you are looking for are:

    First Aid: Simulation
    First Aid: Battlefield Clearance

    They have different names in the actual script files, I get them mixed up

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  7. #19

    NightWarp's Avatar

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    Re: Co12 Insurgent City Pt1

    Quote Originally Posted by beita View Post
    The two modules you are looking for are:

    First Aid: Simulation
    First Aid: Battlefield Clearance

    They have different names in the actual script files, I get them mixed up
    lol okay no problem, Got those in, so your saying i can take out the action one cuz its called up automatically

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