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Discussion: ArmA - Development / ArmA - Mission Development - MSK Mission Feedback - If you play any of my missions and have feedback for me, here is where
  1. #1

    MarineSeaknight's Avatar

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    MSK Mission Feedback

    If you play any of my missions and have feedback for me, here is where to post it. I currently have three 73-player missions on Everon, though they should be able to be completed with half that number.

    They are all 2Para British infantry air assaults on varying locations.

    [TG]Coop73_SeeingTheSaint_v1
    [TG]Coop73_MortonCowbell_v1
    [TG]Coop73_LamentinACorner_v1

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  3. #2

    MarineSeaknight's Avatar

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    Re: MSK Mission Feedback

    Added [TG]Coop40_OperationSerpentine_v3

    which is on Namalsk.
    Last edited by MarineSeaknight; 11-26-2009 at 04:49 PM.

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  5. #3

    MarineSeaknight's Avatar

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    Re: MSK Mission Feedback

    Added a continuation of the Serpentine storyline,

    [TG]Coop37_OpNobleHorizon_v3

    BLUFOR destroys two AAA batteries and conducts a CSAR of 2 downed C-130 pilots.
    Last edited by MarineSeaknight; 11-26-2009 at 07:49 PM.

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  7. #4

    Sc[ + ]pe's Avatar

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    Re: MSK Mission Feedback

    I like Serpentine, but it needs respawn.

    Also, NobleHorizon was terribly boring. Besides NVGs really sucking during a starlit night, we found the pilot too quickly, and basically called the mission before attacking the second objective.

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  9. #5

    MarineSeaknight's Avatar

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    Re: MSK Mission Feedback

    Added [TG]Coop39_OpGardenLight_v1

    BLUFOR deploys to help the Namalsk Nat'l Guard defend the Prime Minister from a terrorist coup/invasion of the capital city. Defaultly played at night with AC-130U support. BLUFOR has "reservist" slots at the bottom, which are essentially there to support playing with higher player counts (29-39).

    Also, thanks for your feedback Scope.

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