I finally sat down and overhauled most of my old missions (most of them on Fallujah). A few I could not get back into and thus can not update (like the Fallujah VIP Rescue mission, Raging Alamo 2, and Speedy night). But most of the others I have adjusted, fixed, and streamlined. The biggest overhaul was SML. I submitted the 18 player version of SML before I update and submit the larger versions. Please play these and let me know how it goes. I also adjusted the Natural Selection Series, all sizes and maps based on feed back. Play test these also if possible.
Fixed respawning out in the middle of nowhere on all missions except ones listed above.
Fixed multiple alerts for messages on certain missions.
Fixed objectives disappearing when you approach them.
Significantly reduced both enemy size and skill on ALL missions (But you know me, it is still no cake walk).
Completely overhauled SML. Fixed the random generator, enemy should now be better distributed, and made many other improvements.
Adjusted Natural Selection series. Reduced the Patrol zone, fixed disappearing crate, and reduced defense area to immediate area around Objective Marker.