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05-11-2009, 01:57 PM #1
Help: MODUL Animations & ICP Static Animations Pack
Hey guys, I could use an hand here.
Anybody uses MODUL's animation pack and/or ICP Animation pack? I could use them to shoot some footage.
The thing is, it seems like I cant get them to work. They're installed properly but for some strange reasons It just wont work with the init line. I tried any possible way but its not working. I did read the readme for both mods. It just seems not to work at all for me.
Any ideas?
Init line for a MODUL animation:


Init line for an ICP animation:
|TG-1st| The Vanguard

TG Pathfinder | Armed Assault Admin | Bearer of the Pink Shirt
Ingame Name: |TG-1st| Xmaster
Server Rules and SOP's || Contact an Admin
-- I always wanted TG to be different than anyone else out there. We need to be unique in what we offer and how we play, if not we are simply competing with everyone else. --
The BigC
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05-11-2009, 03:51 PM #2
Re: Help: MODUL Animations & ICP Static Animations Pack
Xmaster,
I'm actually making my own as well, using such anims.
Ok, they only work if you use 'Waypoints'
Deploy a unit anywhere on the map and place a waypoint for them.
Within that waypoint box at 'On activation' you should type the relevant anims.
Also, some anim packs only work if you place the units in 'safe' mode.
Good luck and looking forward to your movie.
edit;
Also, do not forget that some anims only work with 'playmove' not just 'switchmove' command.Last edited by LowSpeedHighDrag; 05-11-2009 at 03:52 PM. Reason: goldfish syndrome of forgetting before posting



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05-11-2009, 08:39 PM #3
Re: Help: MODUL Animations & ICP Static Animations Pack
Thanks mate. got it working like a charm.
|TG-1st| The Vanguard

TG Pathfinder | Armed Assault Admin | Bearer of the Pink Shirt
Ingame Name: |TG-1st| Xmaster
Server Rules and SOP's || Contact an Admin
-- I always wanted TG to be different than anyone else out there. We need to be unique in what we offer and how we play, if not we are simply competing with everyone else. --
The BigC
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