Recently ArmA has been crashing on me with subject error message. Found on BIS forums that it isnít a new issue but has been around for awhile. Apparently there is a modline that fixes it http://forums.bistudio.com/showthrea...reinforcements or you can do what I did. Look in your ArmA 2 and/or ArmA 2 OA folders and remove the file named dsound.dll.
I started getting this issue myself today. I'm seeing messages that "Battleye has caught an exception" before the crash happens. Then the game freezes & everyone else sees a message the Battleye kicked me due to my client not responding.
This only happened after my PMC would not finish installing for the last 3 days so I deleted it to allow a full reinstall of it today. Will look into it more. Let me know if this is similar to what you guys have done.
edit: my issue was resolved after I took the cheap ram i'd put in that day right back out of my machine
With 1.60 RC2 I started getting "Reinforcements has stopped working" crashes. However other gamers told me I was kicked by Battleye. I had been using Direct x Overlay plugin that now comes packaged with Teamspeak 3. That plugin has known issues with anti-hacking software but I didn’t suspect it because it had worked just fine with 1.59 and Battleye. But since I turned off the overlay plugin I haven’t had any crashes. I assume some of the 1.60 changes have now made this plugin unusable with this game.
According to Dwarden they think they have this crash fixed with this beta patch http://forums.bistudio.com/showthread.php?t=129429 I’m going to patch, turn the overlay back on, and test some more. Also note this beta patch supposedly fixes other server and client crashes as well.
I was encouraged by the number of people who showed up for Island Ep2 event on our Arma side. We filled the server and some super old forgotten faces peeked into our corner. This includes one of our...
Posted By |TG| B (2 Comments)
03-03-2014, 09:50 AM in |TG| B