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Discussion: ArmA - Archives / Armed Assault 1 - General Discussion - ArmA MODs (Full pack) - Thanks Barnacle I got it working.
  1. #31


    Join Date
    Aug 2008
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    60

    Re: ArmA MODs (Full pack)

    Thanks Barnacle I got it working.

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  3. #32

    JRCOBRA's Avatar

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    Mar 2008
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    Oregon
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    Re: ArmA MODs (Full pack)

    I'm not sure if it's just me but when I use the woodland Marines the rifleman and the grenadier's weapons are bugged I can't fire or see them in my gear but if I pick up another weapon it drops it but I still can't use it if I pick it back up.

    This only happens with the woodland ones the desert and nomex ones work just fine.

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  5. #33

    Blackdog1's Avatar

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    Apr 2008
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    Re: ArmA MODs (Full pack)

    Dunno have not used them yet in a mission.

    BD1
    BlackDog1




    "What we do in life... echoes in eternity!"

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  7. #34

    JRCOBRA's Avatar

    Join Date
    Mar 2008
    Location
    Oregon
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    136

    Re: ArmA MODs (Full pack)

    Ok I narrowed it down so it's probably gonna be a conflicting addon somewhere but it appears the m16a4 ironsight versions are the problem not the addon itself.

    -edit Did some digging on th BI forums turrns out chammy's sound mod is the culprit.

  8.  

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