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11-22-2008, 10:06 AM #31
- Join Date
- Aug 2008
- Posts
- 60
Re: ArmA MODs (Full pack)
Thanks Barnacle I got it working.
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11-29-2008, 11:44 PM #32
Re: ArmA MODs (Full pack)
I'm not sure if it's just me but when I use the woodland Marines the rifleman and the grenadier's weapons are bugged I can't fire or see them in my gear but if I pick up another weapon it drops it but I still can't use it if I pick it back up.
This only happens with the woodland ones the desert and nomex ones work just fine.
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11-30-2008, 02:58 AM #33
Re: ArmA MODs (Full pack)
Dunno have not used them yet in a mission.
BD1BlackDog1





"What we do in life... echoes in eternity!"
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12-01-2008, 04:59 PM #34
Re: ArmA MODs (Full pack)
Ok I narrowed it down so it's probably gonna be a conflicting addon somewhere but it appears the m16a4 ironsight versions are the problem not the addon itself.
-edit Did some digging on th BI forums turrns out chammy's sound mod is the culprit.
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