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02-18-2009, 04:45 PM #31
- Join Date
- Jul 2008
- Location
- Melbourne, Australia
- Posts
- 7
Re: ACE Patch 3 released
Haven't heard of the problems with the RTE and ACE. I'll check the ACE bug forums and if I don't see a ticket describing a similar problem I'll create one there for you.
As for the drop in ping, parts of the ACE mod, such as the wounds system, create a lot of network traffic (sending variables and code across the network) and this is maybe what you are seeing. We are endeavoring to rewrite much of the wound code in an attempt to reduce network traffic to the bare minimum but we are still some way off from having the new system working.
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02-18-2009, 06:13 PM #32
Re: ACE Patch 3 released
Thank you mate, greatly appreciate the response.
Best
BD1BlackDog1





"What we do in life... echoes in eternity!"
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02-19-2009, 12:21 AM #33
Re: ACE Patch 3 released
I have encountered that before as well blackdog. Only other problem I have had was getting it to work in ACE and still being able to perform the ACE actions
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02-19-2009, 11:17 AM #34
Re: ACE Patch 3 released
It's great to know that the authors are actually making an effort to better the mod and fix the issues. I've seen far too many mods fail because of an undedicated team
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02-20-2009, 09:35 PM #35
Re: ACE Patch 3 released
Yay for ACE Developers give a big thanks to them boys!

As long as there is man there will be wars-Albert Einstein
No man,No problem-Josef Stalin
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02-20-2009, 09:46 PM #36
Re: ACE Patch 3 released
Got the Headbug after being dragged again. Was a respawn mission and I had been killed, was watching from 3rd person then someone dragged me and when I respawned had the headbug

My name: Adept a skilled or proficient person Abyss a deep, immeasurable space, gulf, or cavity
So I'm a very skilled deep hole :D

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02-20-2009, 10:21 PM #37
Re: ACE Patch 3 released
Yes I think there are still a few instances when you can get it. Maybe all mission makers should just add the Fixhead bug script?
BlackDog1





"What we do in life... echoes in eternity!"
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02-21-2009, 02:04 PM #38
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