Thread: ACE 1.07 released
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04-20-2009 07:59 AM #1
ACE 1.07 released
New ACE version released today, TG link is below, have at it, should be nice and fast....
ACE 1.07Last edited by Jeepo_SAS; 04-20-2009 at 10:05 AM.
|TG-1st|Jeepo
TG-1st 2IC | ArmA GO | TG Pathfinder
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04-20-2009 09:32 AM #2
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04-20-2009 09:45 AM #3
Re: ACE 1.07 released
On it
|TG-1st|Jeepo
TG-1st 2IC | ArmA GO | TG Pathfinder
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04-20-2009 09:56 AM #4
- Join Date
- Aug 2008
- Posts
- 129
Re: ACE 1.07 released
That's great, thanks ACE guys, only gets more and more enjoyable. I hope this gets ported quickly to Arma2 (which, I am sure, will be necessary
).
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04-20-2009 10:14 AM #5
Re: ACE 1.07 released
Changes in this version:
- Added:
- Ak47,Bizon, RPK drum magazine models
- Flare sound
- Muzzleflash to FALs
- Prone operating animation for Konkurs launcher
- Useable sandbags
- Visible flares in daylight
- Changed:
- Ah1 and AH64 have bulletproof cockpit glass
- AI cannot shoot while going prone from kneel or vice versa
- Ao Mapping for USSR Army soldiers to fix dark spot on units back
- Converted motorbike start sound to mono and wss, fixes #786
- Huntir rounds and monitor can now be packed in rucksacks
- Increased indirectHit damage for mines
- Increased time pain affects units
- Reduced helicopter armor
- Supersonic crack db values
- Tweaked db values
- Vikhr is less maneuvrable and cannot lock on air targets anymore. can lock on laser markers
- You can now manually reload vehicle/static machineguns
- Fixed:
- Ace Map now also blocks map for JIP clients if ACE map logic is placed
- Bmd AT5 Turret error
- M4 ACOG TA31F reticule despite
- M40 last LOD no texture bug
- Model inside insurgent view pilot lod, fixes #492
- No Shape error when using OG/PG round in BMD1s
- Rpk74 not using tracer ammo
- Shilka firing script
- Ump25 mag round count, fixes #940
- View cargo lod - back to original size - no more heads through roof
For the complete list of changes visit the download page.
LINKS
10th Tactical Guard
Server Rules and SOP * Kicked? Banned? READ THIS FIRST!*
Contact an Admin * Nominate your teammates for a ribbon
Stoop and you'll be stepped on; stand tall and you'll be shot at.
-Carlos A. Urbizo-
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04-20-2009 10:31 AM #6
Re: ACE 1.07 released
Great news.
What do I do now, install over my ace or what ?
Edit: Nevermind, I'm updating by the ACE updater.
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04-20-2009 10:35 AM #7
Re: ACE 1.07 released
Yes, just run the installer and it is done, no need to change annything or even edit a shortcut.
|TG-1st|Jeepo
TG-1st 2IC | ArmA GO | TG Pathfinder
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04-20-2009 01:12 PM #8
A.C.E. Mod 1.07 released
Hi..
the new A.C.E. Mod 1.07 is released!!!!!
I cant copy a link, because i have not 15 post...
cheers
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04-20-2009 01:42 PM #9
Re: A.C.E. Mod 1.07 released
You can use the included updater in ACEMod...
-BoDLast edited by BarnacleofDoom; 04-20-2009 at 01:48 PM. Reason: Deleted some stuff... merged posts made this redundant.
BarnacleofDoom
ArmA Admin | TG Pathfinder
One shot - One miss!
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04-20-2009 02:23 PM #10
Re: ACE 1.07 released
Word of caution. I have a very fast connection, and the auto updater seems to take FOREVER. It downloaded super quick from our TG hosted patch or full version.
Remember, we post about it here:
http://www.tacticalgamer.com/armed-a...s-running.html
LINKS
10th Tactical Guard
Server Rules and SOP * Kicked? Banned? READ THIS FIRST!*
Contact an Admin * Nominate your teammates for a ribbon
Stoop and you'll be stepped on; stand tall and you'll be shot at.
-Carlos A. Urbizo-
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04-20-2009 06:58 PM #11
Re: ACE 1.07 released
In the next update perhaps they can add the EOD suit so i can truely be happy!
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04-20-2009 07:02 PM #12
Re: ACE 1.07 released
|TG-1st| The Vanguard

TG Pathfinder | Armed Assault Admin | Bearer of the Pink Shirt
Project Reality Ingame Name: |TG|Xmaster | ArmA Ingame Name: |TG|Xmaster
Server Rules and SOP's || Contact an Admin
-- I always wanted TG to be different than anyone else out there. We need to be unique in what we offer and how we play, if not we are simply competing with everyone else. --
The BigC
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04-21-2009 05:08 AM #13
Re: ACE 1.07 released
Thank you ACEmods, love ya work....
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04-21-2009 02:24 PM #14
Re: ACE 1.07 released
Anyone else noticed a decrease in graphic performance with this release of ACE? I have had to scale back my settings from High to Normal, otherwise the graphics (buildings, etc) just were not refreshng fast enough, i.e solid blocks of colour no texture.
BlackDog1





"What we do in life... echoes in eternity!"
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04-21-2009 02:37 PM #15
Re: ACE 1.07 released
Im getting the same problem Blackdog, I usually run my settings maxed out with out the slightest problem but it does seem to be taking much longer now, especially with faces, they remain black longer and buildings are blurrier
"Learn to obey before you command"- Solon of Athens
"Ah! The generals! They are numerous but not good for much!"- Aristophanes



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