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06-09-2009, 06:25 PM #16
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06-09-2009, 06:50 PM #17
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06-09-2009, 08:29 PM #18
Re: CAS/FAC SOPs
It is possible for mission makers to add custom load outs to aircraft. This means its possible for mission designers to remove all insta lock weapons from aircraft. Hopefully mission designers will start to do that in ArmA2.
|TG-18th|Socomseal
Former TG Irregular ArmA Platoon Leader| Former TG ArmA Admin XO| TG Pathfinder - Spartan 1 |TGU ArmA Instructor |TG-18th Member| |Former TG-1st Member|
"Tell command our squad died during a heroic charge through an open field"-MarineSeaKnight
Carver you will be cut off for a long time before reinforcements can reach you "I am the reinforcements the main force is only coming to bring me body bags and to clean up the mess Im about to make" - General Carver




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06-12-2009, 09:39 AM #19
Re: CAS/FAC SOPs
Well, hopefully in the end we get a working Ground Target and Moving Ground Target radar, and properly working Mavericks. Will be a completely other thing if the pilots will first have to make a ground lock with the missile, then lock onto a target, and then fire. Now that will get hectic, even during well prepared runs.





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06-12-2009, 05:36 PM #20
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06-12-2009, 05:58 PM #21
Re: CAS/FAC SOPs
True, especially with the size of the maps, this could not be simulated. However we do need some kind of balance. Perhaps a TV pciture that displays the general area of an auto locked target, then the pilot just needs to adjust it to the centre of the target and then launch. Anything that uses up time, requires coordination/skill and loosely simulates what is actually required of a pilot. At the end of the day this is an infantry sim, not an aircraft sim, so the result needs to make it more realistic for the troops primarily.
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06-12-2009, 10:16 PM #22
Re: CAS/FAC SOPs
Well, to have 'ground lock -> slew cursor on target -> lock on target -> fire' looks like a quick enough procedure to me. Just got to skip the real life delay for the missile to get a solid lock, since ArmA maps aren't really big enough for that.





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06-13-2009, 03:13 AM #23
Re: CAS/FAC SOPs
A2 provides a new Harrier that's pretty fun for CAS work. The non-GBU harrier has, IIRC, 14 FFARs, six 500lb bombs, a cannon, aaaand... something else? AA missiles?
Anyhow, point is - none of them are really 'fire and forget' insta-kill type weapons. The only real way to get good effects from a single load of ordnance from that Harrier is to have a good FAC and pilot working together. It's a refreshing change from the A1 A-10, as well as the GBU-equipped craft.
Of course, if you allow rearming, 6x 500lbs delivered every few minutes can become rather unbalancing in short order.
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06-22-2009, 01:21 AM #24
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06-22-2009, 02:12 AM #25
Re: CAS/FAC SOPs
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06-22-2009, 04:31 AM #26
Re: CAS/FAC SOPs
Slick nor,
I'll have a chat with a cople of the ACE guys for ya and see where the are heading on jets.
BD1BlackDog1





"What we do in life... echoes in eternity!"
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06-22-2009, 10:13 AM #27
Re: CAS/FAC SOPs
Another easy option for anyone who has questions about ACE2 is to ask them here, in the official BIS forum thread about ACE2:
http://forums.bistudio.com/showthread.php?t=73531
They're open to talking about the mod as they feel ready about any given aspect. The team is motivated about what they do, and happy to share it with anyone who asks nicely. You don't need any sort of special status to get an answer out of them - that's one of the nice things about the way the team is structured.
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06-22-2009, 02:07 PM #28
Re: CAS/FAC SOPs
Indeed, but as I have been working with a couple of guys recently on some ideas, I'll raise the subject anyway.
BlackDog1





"What we do in life... echoes in eternity!"
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06-25-2009, 09:30 PM #29
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Re: CAS/FAC SOPs
Wouldn't this be achieved simply by removing the ident of the target? In Arma2 the target gets tracked by aircraft and automatically locks with an ident description of target name and distance. If the target is tracked as an unknown target until you the pilot assigns it as hostile or friendly, and the name of the target is removed, wouldn't that be pretty realistic?
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06-26-2009, 04:53 AM #30
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Re: CAS/FAC SOPs
Agm-65e LMAV
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