Played for the first time for a long while. I have to say there was lots of action. Things were a bit messy from time to time, since the VON was unreliable and with no password, lot's of people weren't on TS. Therefore communication was a pain and which made leading the squad and fireteams pretty difficult, but Razer was doing an excellent job making the best of the situation. Veteran mode was too much on top off no password, only half the players on TS and VON problems.
No password sessions does attract lot's of players, think it was the busiest server all night always more than 16 players on. Should be fun when the VON is made bulletproof, but think current veteran is too much for a no password server.
Also we played my TVT mission twice, no real problems, with the mission it seemed. Everyone on TS grouped on one side, which was good idea, but with the VON problems might have hampered the other team. SF Barnacle blew up a good chunk of their regular infantry (their VON must've been fun to hear at that point: WTF, OMG *%#@*

However it does require good comms and organization, otherwise people are just travelling on the map not sure what they're doing, then get shot or blown up and then have to start all over again and that's no fun.
Some revisions needed:
1 Chopper and vehicle respawn should be explained and unmissable in the briefing
2 Should be pointed out in the briefing that people should not expect to reach their target unchallenged, perhaps people are too much used to driving towards their objective carelessly.
3 Mission end should be less abrupt, so explicitly show that the 2nd town is captured, few seconds later which team won and again a few seconds later the mission debriefing. The way it is now the mission is suddenly over and people don't easily understand why.