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| Armed Assault - After Action Reports After Action Reports (AARs) for Armed Assault |
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#1 (permalink) |
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Join Date: Jun 2005
Posts: 70
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April 11th AAR, or how Vic's learning to lead (one step at a time)
Well, I fell this deserves some afterwork. It's been one of my few evenings when I got to join TG Arma (I usually do this in very early GMT mornings and only for 1-2 missions) and it was awesome.
I JIP'ed in the middle of Urban Engagements (a mission I personally hate and usually find it quite a mood killer for tactical gameplay), which we in fact actually finished after a nice urban sweep. Next mission (and my nemesis) is Boldfront (the "lots of armor" mission). Noone wanted to lead and we C&B'd miserably on the first attempt, so I dared to take charge when the same thing was bound to happen for a second time. Parenthesis: mind you, I'm comfortable with FTL roles, but SL isn't (yet) my thing. Add my non-native English causing me difficulties in expressing my intentions and a mission sans-fireteams and you can spot the way to chaos I lured everyone to Gulan, in order to establish a base of fire and repel the imminent armor attack, started asking for AT guys to take out the flanking BMP (only to be reminded that I'm holding an AT slot ), which got destroyed in the end, and asked for a regroup at the northest side of Gulan, only to be amazed at the number of people bunching up there. I asked Bravo to move up the hill in front of Somato while the rest of us would be covering them and, after a couple attempts, got two guys moving. 10 seconds later, two dozen guys are running towards the hill, with me yelling at them to cover each other and wondering when did Bravo get more than 7 people. The answer came 2 seconds later, when I looked left, only to see I was the only one left in Gulan (Lesson 1: designate, designate, designate) It was time: chaos ensued on the hill and the death counts filled the chat window. The men left managed to occupy the hilltop courtyard and started engaging enemies in Somato, while I was rushing to join them. While two of the guys were still covering the rear left flank, explosions filled the courtyard and many of us got wounded. Rushing outside to check what happend, more got killed and I managed to nail a flanking opfor 2 meters in front of me, right beside the wall. (Lesson 2: Delegate and separate.) With fewer and fewer friendlies around, I took an AT shot at a distant T72 near the church, disabling it. My G36 joined the friendly sniper on the quest to take out its crew, while the others were tackling nearby threats. After deciding we must move into town or we'll be slaughtered, I checked the left flank, only to spot another T72 at the town's edge. Disabled it too, and left the cleaning part to the guys who were to cover us, regrouping my fellow infantrymen who were to join me in entering Somato. We got there with no issues, and made the count: there were only 4 of us left. Switching to direct chat, we started moving slowly into Somato, after disabling another BMP and nailing one opfor after another. Back to the comfortable fireteam size, we were carefully covering each other, up to the point where no visible threats remained. I've decided we needed to take out remaining armor for good and we started looking for some RPG's or a satchel. One moment of relaxation later and I got shot in the back from the church's hill (Lesson 3: always have someone cover your six) The remaining guys managed to satchel a disabled BMP & T72, plus another seemingly functional BMP, only to be taken out by a hidding superhero crewmen while attempting to nail the last disabled T72 near the church. I know I lacked alot on the leading side of this mission (and, please, do share my mistakes and your alternative suggestions), but my downfalls made it even more exciting from my POW. Moving past a SimHQ Assault 09, where me and Gearson were providing covering fire for the assaulting infantry from a Stryker and got misteriously taken out (prolly by the hovering helo?), we finally get to the a la carte SimHQ OPFOR 01. Thanks to vanity's great SL-ing and every fireteam's contribution, we got an almost flawless assault on Somato: with fireteams surrounding the NW part of the town and decimating one RACS after another, we completed the mission before actually setting foot in the town. Special props go to my FT squaddie Mace, who was one of the most reliable fireteam members I've ever had and saved my behind quite a couple times ![]()
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The most dangerous thing on a battlefield is an officer with a map. |
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