Ah, it was an interesting night.
What with the drunken helo flying and the complete and utter lack of visibility, it made for some interesting gaming.
My tip of the week for night missions (sans NVGs of course) is: Flares. Brings lots .. when you think you have enough, bring 10 more. We must have went through 30 flares over the course of the engagement near Tandag ... I know I launched 16 myself .. heck I didn't do anything BUT launch flares.
Night without NVGs is a whole new experience, honestly, I do NOT recommend it for a opener, you have to have patient and competent people with you. You really do have to stay within 10 meters of your leader ... any further and you can't hear them, you can't simply use your radio as you will still have no idea where they are .. "uh .. by the black thingy here".
The directional/distance aspects of Direct Channel are invaluable for night ops, I STRONGLY suggest that you sort out your audio options so that you can clearly understand and hear Direct comms at a distance of 20m in open ground.
I think I am going to start to run in "hardcore" mode for any future domination sessions. No NVGs, no player markers, no paradropping or teleporting, no multiple M136 rounds (hell, you shoot the rocket, you drop the launcher even), and no use of enemy offensive vehicles.
It will make it more difficult .. but the challenge will bring new and interesting situations that you simply can't get from the current gameplay.
Anyone interesting can follow along ... if you want to play by the rules that is