That was the usual fun of a Gloria mission. Even though it seemed to lack the part where we had to face heavy enemy counter-attacks (possible cause for that: see below) with one exception where a T72 came pretty close but was taken out by our Abrams' gunner Sam.
Very nice shots btw, E-Male! I like how I stand at the Abrams. ;-)
This time, we worked our way up north starting out from Corazol. We moved from farm complex to farm complex, taking out squads of patroling enemies and light armor in form of BRDMs (not BDRM, btw. ;-)). I did not quite see everything that was going on since I was on the driver's position during the beginning and well, your sight is indeed really limited.
When we got into visibility of Mercallilo, we saw several T72 and BMPs ... all burnt out due to some "unrequested Cobra support" (you may call it lone-wolfing as well). The Abrams had little to do, it could take down another AA site mostly to save the troops their rockets and help take out a few infantry with its (pretty mighty) MG. Then my computer rebooted. *g*
When I returned, our team at Mercallilo was down to 5 men (due to disconnects) and I decided to leave the tank since it seemed pointless. We cleaned out Mercallilo, had more disconnects and another crash by beta, so fuzzhead and me were left. We decided to start a two-men assault guns a' blazing on the enemy's northern positions. We quickly encountered two squads of infantry which also spotted us. We called in Cobra support by Ironpants in a region that we hoped was clear from AA. We heard the chopper arrive, heard big bangs and opened fire on the squads, thinking the bangs were the Cobra firing away. Actually, it was the Cobra going down, so now we had two squads of infantry onto us ... we ran quite quickly but I got shot in the legs. Fuzzhead managed to fight them off but we were by that point very low on ammo and only 4 people on the server ... we still had a grenade left and did what we had to do. Game over. ;-)
I think we had very few (if any?) casualties. There were still some bugs though, for example one which made people paradrop over Corazol unwanted.
Ironpants did a very good job as a pilot, once again. He had very little to do this time and I already felt bad for him ... I hope he has some other stuff going while playing
Arma.
A few words to the tank: It was the first time for me on
TG servers to drive a tank and it was quite some fun. I didn't mind the sitting around too much, but the engine noise is very annoying not only for those who are outside the tank. And there were again complaints about the noise and requests to shut off the engine. That is valid if the tank is not supposed to be on the watchout or similar. But if you expect the tank to keep watching for possible incoming armor, the engine must be running to be able to turn even the commander's turret. I guess it's like this: If you want tank support in your back, you gotta stick with the noise it makes.