Go Back   Tactical Gamer > Simulation > Armed Assault > Armed Assault - After Action Reports

Armed Assault - After Action Reports After Action Reports (AARs) for Armed Assault

Reply
 
Thread Tools
Old 11-01-2008, 04:01 PM   #1 (permalink)

 
BarnacleofDoom's Avatar
 
Join Date: Oct 2005
Location: KTUL/Tulsa, OK?
Posts: 408
Tournaments Joined: 0
Tournaments Won: 0
Beta testing one of Sam Hoy's missions

We (Eugene, Sam, and I) enlisted in some Canadian regiment and were sent off to Uhao to provide arty support.

The arty mod proved very interesting to operate. Eugene and I were 'cannon-cockers' and Sam had the riskier forward observer position - he was the only one who was killed. He'd pass us a coordinate, and we'd have to figure out the bearing, elevation, and all, aim, and fire. Then wait. It was taking around 50 sec for the round to impact, so patience was a big factor for the arty operators. I think that we could implement the arty in some of the missions on the TG server without too much problem as it represents a good deal of coordination and teamwork, as well as good comms practice - all values that TG desires.

-BoD
BarnacleofDoom is offline   Reply With Quote
Old 11-04-2008, 02:27 PM   #2 (permalink)
 
AdeptAbyss's Avatar
 
Join Date: Jul 2007
Location: Carrick Castle
Posts: 1,117
Tournaments Joined: 0
Tournaments Won: 0
Re: Beta testing one of Sam Hoy's missions

Always wanted a good arty mod, love using arty just it's way to easy currently just click on the map and bang
__________________

Anyone want to make me a new sig?
My name: Adept a skilled or proficient person Abyss a deep, immeasurable space, gulf, or cavity
So I'm a very skilled deep hole :D
AdeptAbyss is offline   Reply With Quote
Old 11-04-2008, 03:02 PM   #3 (permalink)

 
tHa_KhAn's Avatar
 
Join Date: Sep 2006
Location: The Gunshine State
Age: 29
Posts: 2,646
Tournaments Joined: 0
Tournaments Won: 0
Re: Beta testing one of Sam Hoy's missions

I really want to try this mod out. It looks great. I've been a big fan of coordinated indirect fire.
__________________

tHa_KhAn is offline   Reply With Quote
Old 11-04-2008, 04:07 PM   #4 (permalink)
 
Extinct's Avatar
 
Join Date: Jun 2007
Location: British Columbia
Age: 21
Posts: 1,012
Tournaments Joined: 0
Tournaments Won: 0
Re: Beta testing one of Sam Hoy's missions

It would be amazing if we could use it in game on a regular basis.
__________________



When the power of love overcomes the love of power, the world will know peace. ~ Jimi Hendrix
Extinct is offline   Reply With Quote
Old 11-08-2008, 06:35 PM   #5 (permalink)

 
BarnacleofDoom's Avatar
 
Join Date: Oct 2005
Location: KTUL/Tulsa, OK?
Posts: 408
Tournaments Joined: 0
Tournaments Won: 0
Re: Beta testing one of Sam Hoy's missions

It is quite touchy. That combined with the degree of precision involved - the system measures down to several decimal points - meant that most of the time I was shooting 'towards' rather than 'at'. Any hits were pure luck. Sam, this mission on server yet?
BarnacleofDoom is offline   Reply With Quote
Old 11-08-2008, 07:39 PM   #6 (permalink)
 
Join Date: Aug 2006
Age: 20
Posts: 459
Tournaments Joined: 0
Tournaments Won: 0
Re: Beta testing one of Sam Hoy's missions

Quote:
It is quite touchy. That combined with the degree of precision involved - the system measures down to several decimal points - meant that most of the time I was shooting 'towards' rather than 'at'. Any hits were pure luck. Sam, this mission on server yet?
Yes, its on the server.
No, I don't think you can play it until they get the mods working.

It certainly can be tricky to get rounds exactly where they need to be. But I would not worry too much about the hundredths and thousandths degree changes. The shell makes an impact in an approximately 10m diameter circle each degree change in elevation makes about a 100-200m alteration in point of impact so it seems to follow that each tenth of a degree changes the impact 10-20m (?) which should be precise enough to put rounds on a target especially considering multiple guns are saturating an area.
Sam Hoy is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off




» Log in
User Name:

Password:

Not a member yet?
Register Now!
» Advertisement



All times are GMT -4. The time now is 09:25 PM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved