MY MINIONS
OK, here goes. Great fun on the
TG server tonight, as always, although what do you expect on the worlds number 1 ranked
ArmA server...
I guess this is more of an illustrated video diary, I took over 140mb of screenshots and 9GB of video tonight during our 4 hour mission!.... After sifting through it, this is what I have come up with. A few things first though, firstly, many thaks to all 40ish guys on the server, you rocked. Thanks to the CO, the SL's and 2iC's for stepping up, I think
TG showed its true
ArmA colours tonight.
Next, I would like to apologise, I only got my Xfire working again today, and the sound is a little muffled. In-Game ACE sounds rock really good, nice and crisp. Also, you can not hear me our anyone in in game comms, its a xfire thing. You can however hear the TS. If you watch the videos, you will see when I am talking, and in what channel, and see how hectic it gets during a contact. You will be spared me barking orders, and at one point chewing out most of my squad for firing when not authorised to do so.
I can literally be on TS, straight to
Direct for who ever in is my vacinity (CO perhaps to keep TS clear at a vital moment as we get contact reports sit reps, casualty reps etc) and bang onto
Squad chat with a contact vector or order to my 2iC or squad.
ArmA is immersive, it gets hectic, a IED went of near me tonight and concussed me, I screamed in RL at 4am, not a good idea...OK, here goes.....I hope you enjoy, and I hope this is a good testament to the outstanding game we enjoyed tonight, all from one of our many great mission editors here at
TG.
****Operation Buring Sara****
--Order of Battle--
Alpha Section - Infantry
Bravo Section - Infantry
Charlie Section - Infantry
Delta Section - Recce
Echo - Platoon HQ
The Mission consisted of 4 objectives, to destroy an AA gun in the Tiberia, to patrol an area of the city of Dolores, to destroy an enemy defesive position and Ammo cache in Dolores, and to destroy an ammo cache east of Dolores. There is also the optional objective of securing a FOB position half way.
At the missions start, we get organised at our HQ. CO, Sl's and 2iC's all join our BluFor Command Element TS channel. I am Charlie squad leader, with AlphaSierra in my 2iC role. We get nominated initially as a Mechanised Infantry section, and board a M2A2 Bradly IFV. In the initial convoy to our RP we had 2 5ton trucks, a TOW Hummer and a M119 IFV.
As we move through our first city, we encounter a possible IED threat on the road ahead, and foot mobile hostiles armed with RPG's. Infantry is instructed to dismount and the M2 is pushed to the front.
Infantry dismount
Pushing up with Infantry in support.
Sadly, as we pushed up and over the next ridge, we got engaged by a T-90 MBT about 800 metres out before we could bring our TOW to bear. Bradley down, 3 casualties.
Our bodies, nicely arranged after a medic pulled them from the wreck...
So, we make our way back to the front, and we push forward, hooking up with my Section and retaking control. We secure the area, the T-90 is eliminated with a Javelin, and we board our 5Ton trucks. However, as we move up, we are engaged by small arms fire from the city to our east. One casualty sustained in Bravo, we get of the road to a defilade, dismount and secure the east flank while the medics get to the casualty.
Medics in top left corner assess the casualty
Dismounting and forming a perimeter
To my north and rear
Alpha is then moved slightly forward of us, as Bravo sorts itself out, and we act as reserve to Alpha.
Map view
Alpha gets drawn into a firefight, and takes a casualty, while we sit in the defilade and relax!
To Alphas rear
Medic and cover earn their pay
We then push slightly forward, and get eyes on the town, while I have my Javelin gunner search for targets.
Eyes on
Threats neutralised, we push south and get assigned Recce with M119 support while Bravo push south to enter the city to find the AA, and Alpha stay north to assist.
Recce
We then get involved in a fire fight with Insurgents in and around the town.
Firefight at typical ArmA range
Bravo move out and get in position to the south of the City, and we begin to move up from the west to support.
Sexy wedge on me
Faster!!
We move into the town and engage an enemy truck and some infantry, then begin a search. Bravo set of a IED in a car, no casualties sustained.
Clearing
We then find the AA, and place a satchel charge, and leave the town to the South west.
Boom
We regroup, and carry out a supplies and ammo check. We then get a little incident with a civvie....
Problem Solved
While the 2iC takes over to arrange ammo resupply, the SL's get called to a chinese parliament by Fuzzhead.
We decide to move onto this intersection, secure it and move on. Charlie gets designated the North, Bravo centre, and Alpha get to push forward
We advance in force over the ridge towards the intersection
When we get their, Charlie gets involved in a contact in the town, and I get tunnel vision. I am struggling to identify legitimate targets and not Civilians. Comms is hectic, with confirmed and suspected hostiles called out with contact bearings, and then engaged.
Due to this tunnel vision, I notice late the BMP that storms east and south out of town in the desert, and starts to engage BluFor. My Jav gunner does very well to get the shot of. Sadly, i only get video from AFTER the kill.
All sections then start to move out towards the burning BMP. This is where my Comms discipline left, and I had to reel my squad in for the only time on what was overall an outstading display. We knew of an enemy patrol orth of us, and were pushing past to their south toavoid contact. But someone in Charlie fired....We were engaging enemy from open desert at ranges of 700+ metres, and burning through ammo fast. I was LIVID, and I am sad to say I let them know it with my short sharp burst. However, the team reacted well, and we flanked them good and proper.
Ammo conservation was now becoming an issue. I made my squad do an ammo check, and a magazine check, before we all pushed up to the FOB and cleared it. Here it gets interesting. I suggest in the following video you watch the comms markers carefully, and see how hectic it got, and thats just MY squad, remember TS as well. We have me shouting orders, SM's calling contacts....crazy. Alpha was tasked with pushing up over open desert to an enemy M2 .50 mounted on a roof. We had no choice as we had no other approach vector. Here is what happened. I was having a nice chat with Fuzzhead in Direct when the **** went down and Bravo and Charlie went weapons free...
Love this video, you can see the enemy marksman get hit
Covering fire
SAW happy
We then pushed up to support the assault, taking the hill in front of the now deactivated M2.
Alpha's bloody mess
Bravo and Charlie then cover after another Ammo shuffle, and Alpha move into the town to patrol the required sector.
My favourite ever screen shot, let her load....Love the spend casings
Following this, Charlie was then tasked with destroying the ammocrate in town, which we did with some resistance
We then crossed the bridge, where a cleverly placed IED would have done more harm had my squad not kept their spacing. We moved to the East, and killed the final cache with a huge infantry assault.
Sorry about the abrupt end guys, but its now 8am and I have not yet went to bed! Hope this is of some enjoyment to some guys, and maybe encourages others to join us here at
TG. I died twice, and only made three kills, but hey, thats what my squad are for!
Here is a player list, lets get some nominations going gents!
And now, just for funsies, me considering a Combat Jack...It could be my last....
Thanks to all!!