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| Armed Assault - General Discussion Armed Assault discussion |
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#16 (permalink) | ||
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Join Date: Mar 2006
Location: Houston, TX
Age: 25
Posts: 564
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Re: A note about sunday coop events...
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#17 (permalink) |
![]() ![]() Join Date: Sep 2006
Location: The Gunshine State
Age: 27
Posts: 2,104
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Re: A note about sunday coop events...
Just asking for some courtesy notice. We all have lives outside of ArmA and understand that things come up. I know you can understand the need to have things in stone to help ward off repeat offenders. As I said earlier in this thread, sign up with a maybe for those like Magnum who are on call. Again, this is just for a head count. Why the concern when an out has been given(The maybe)?
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#18 (permalink) | |
![]() Join Date: Mar 2007
Location: California
Posts: 705
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Re: A note about sunday coop events...
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#19 (permalink) |
![]() ![]() Join Date: Nov 2006
Location: Colorado Springs, CO
Posts: 1,056
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Re: A note about sunday coop events...
You sign up and say, "Hey, I may or may not make it. Place me on the reserved list". Notice other players have already done so without gripes or complaints. That's it.
The "show up whenever on Sunday" route leads to gross disorganization and defeats the purpose of a COOP event. See the emphasis on that word? That's the difference between the usual casual deal with do the other six days of the week and this one event we do on Sundays. |
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#21 (permalink) |
![]() ![]() Join Date: Nov 2006
Location: Colorado Springs, CO
Posts: 1,056
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Re: A note about sunday coop events...
Hey, Dsl, just sign up, but make a note that you may or may not make it. It shows you're interested, but time commitments may preclude your ability to play.
No punishment would occur under such circumstances. |
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#22 (permalink) | |
![]() ![]() Join Date: Nov 2006
Location: Colorado Springs, CO
Posts: 1,056
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Re: A note about sunday coop events...
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The admin team disagrees. |
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#23 (permalink) |
![]() Join Date: Mar 2007
Location: California
Posts: 705
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Re: A note about sunday coop events...
Truely? you mean to tell me you are the full admin team?. locking the server and having the person who showed up wait is so simple it makes me laugh. they dont interupt the mission. and they aren't commited. many people dont like commitment thats why people Date girls before they get married. jumping into things gets you into trouble =) TG has a low turnout because its too complicated for its members. they make simple things very difficult. and again, many people dont like commitment. even on the lightest levels. ever notice how Small TG arma is? very, very........very small i also find lack of quality.......thats a big Turn off.
large group+quality=Freaking sweet Small Group+Quality=good Large group+no quality=meh Small Group+no quality=Down right boring in my mind anyways. Battlefield series is where TG shines in my mind. they have gotten it down. and the players are all quality. and if they arent quality or don't play by the SIMPLE rules set forth. they get kicked.......or banned. if they come back PM an admin have a chat read the SOP's and follow the rules.............good for them. they're back on the server almost immediately. and they will play by the rules. its by that process that TG filters the Mature from the Immature. and some of the Greatest of the winners at TG........Say Magnum or MingMong, or VegaBond, and even My Arch nemesis Sleepdoc . seem in my mind to be turned off by TG ArmA. and i by no means speak for them. but that is what I'VE observed over the past months.
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#24 (permalink) |
![]() ![]() Join Date: Nov 2006
Location: Colorado Springs, CO
Posts: 1,056
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Re: A note about sunday coop events...
Rather than have a trickle of players show up at random times, we are choosing the route of collecting an impression of the number of players who wish to partake in the event. We'll give them a time and place to show up, and from there we can immediately dive into an appropriately-sized mission.
If you wish to play, sign up. If you're not sure you will be there, simply say so. Otherwise, please stop cluttering this thread with your comments, sticky. If you wish, PM me or another admin with your thoughts and critiques towards the way the Sunday events are being handled. Last edited by Gillespie; 10-19-2007 at 01:23 AM. Reason: This isn't a sign-up thread, stupid! |
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#25 (permalink) |
![]() Join Date: Mar 2007
Location: California
Posts: 705
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Re: A note about sunday coop events...
"therwise, please stop cluttering this sign-up thread with your comments, sticky"
didn't know this was a signup thread Gillespie. thought that was up top. i've made 3 posts? hardly clutter. this thread stated you need to Sign Up and show up or else dont attend at all. I don't in the least agree with that and so i Post in this thread with my points of disagreement. please stop re-directing an arguement and give a solid answer. Admin team disagrees is odd to me as it isn't descriptive. I like descriptions when i get answered. assuming people aren't called names or degraded i don't see the problem with a discussion on this. maybe you can explain the problem in discussing this?
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#27 (permalink) |
![]() Join Date: Mar 2007
Location: California
Posts: 705
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Re: A note about sunday coop events...
assuming people aren't called names or degraded i don't see the problem with a discussion on this. maybe you can explain the problem in discussing this?
any answer to that one also?
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#28 (permalink) |
![]() ![]() Join Date: Nov 2006
Location: Colorado Springs, CO
Posts: 1,056
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Re: A note about sunday coop events...
This isn't a thread debating how the COOP events are handled; it was a head's-up in regards to the prerequisite of having to actually sign up if you wish to participate. Again, PM myself or any of the admin team with your thoughts and concerns.
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#29 (permalink) | |
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Join Date: Dec 2006
Location: Massachusetts
Posts: 3,766
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Re: A note about sunday coop events...
Quote:
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The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell I have a tendency to key out three or four things and then let them battle for supremacy while I key, so there's a lot of backspacing as potential statements are slaughtered and eaten by the victors. ~ Magna Centipede |
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#30 (permalink) |
![]() Join Date: Mar 2007
Location: California
Posts: 705
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Re: A note about sunday coop events...
Ednos, the Insult to TG ArmA is my perception on how TG ArmA looks after being a TG member in Battlefield, and in ArmA. ArmA is a complex borderline military simulation. it can be fun. but can be too complex if you make it that way. at the end of the day its just a game
I could make a game called who can solve this HEX code the fastest. doubt anyone would play it. too boring, that's how i feel about ArmA in this community i find it to an extent. boring. witch kinda makes me anxious because i found TG's BF2 section to be some of the most fun game expriences then and now. ive seen ArmA do (in my perspective) things for me 50x better then any PR game, any day. not at this community. i've heard a TGA say this game should be TG's pinnacle of games. it has 3-5 signups on a sunday night. i want that to improve, more then anything. I don't have a problem with Gillespie. but rather, he made an over-simplistic and lack of explanatory answer. that stated the Admin team disagrees. that could mean a very large number of things and is little more in my eyes then "I think your wrong stfu". generally things that have worked before, can work again. you just might have to modify them a little. hence the BF2 references. either way, there is a new thread specifically for the point of this debate. I think this conversation should end here and not move there.
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