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| Armed Assault - General Discussion Armed Assault discussion |
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#1 (permalink) |
![]() Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 3,720
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#4 (permalink) |
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Join Date: Nov 2005
Location: Israel
Age: 27
Posts: 1,556
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Re: V1.14 and warfare mode (FINAL) released...
Downloading now and waiting for official server update announcement.
Note: This is a real patch, meaning no @beta folders, no existing Arma installation, no rollbacks. If things go wrong, you have to reinstall. Last edited by Shafik; 05-21-2008 at 11:06 AM. |
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#5 (permalink) |
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Around
Age: 36
Posts: 2,926
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Re: V1.14 and warfare mode (FINAL) released...
Patience is a virtue......
It is a massive file and will take a hour or two to get on the server. But it will be done today. Looking for volunteers to test the server out when I am done!!
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![]() ![]() ![]() ![]() The Meek shall inherit the earth..... after we're through with it! |
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#7 (permalink) |
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Around
Age: 36
Posts: 2,926
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Re: V1.14 and warfare mode (FINAL) released...
As a treat to get you all started, I uploaded the file to the TG site. It is wayyyyy faster as a direct download from us.
1.14 Final
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![]() ![]() ![]() ![]() The Meek shall inherit the earth..... after we're through with it! |
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#9 (permalink) |
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Join Date: Apr 2008
Location: Washington UK
Age: 47
Posts: 64
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Re: V1.14 and warfare mode (FINAL) released...
A couple of questions.
1. I take it the servers are or are soon to be going over to this version? 2. Do I need to uninstall the beta and remove the shortcuts etc or can I just install the patch regardless. 3. Will mods still work with the new version or is it best to just use vanilla 1.14 game for the minute?
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![]() There are no absolute rules of conduct, either in peace or war. Everything depends on circumstances - Leon Trotsky
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#12 (permalink) |
![]() Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 3,720
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Re: V1.14 and warfare mode (FINAL) released...
Warfare screens... I like it, now that aCO is in overall charge, lol:
http://www.simhq.com/forum/ubbthread...89#Post2518589 |
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#13 (permalink) |
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Around
Age: 36
Posts: 2,926
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Re: V1.14 and warfare mode (FINAL) released...
Played this for about two hours on Server 2 with some TG regulars, the only way to go.
We will organize a game around 8pm to start a full blown version Warfare on server 2. This will give everyone a fresh start on the mission with a clean slate. Yes server 2 will be restarted about that time, so done say I didn't warn you! Server 1 will continue to run as normal, jump in when you can. It is definitely a blast.
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![]() ![]() ![]() ![]() The Meek shall inherit the earth..... after we're through with it! |
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#14 (permalink) |
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Join Date: Jun 2007
Location: Seattle
Posts: 920
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Re: V1.14 and warfare mode (FINAL) released...
and should we delete all add ons we have currently? The patch fix the sounds and all that? Also what version you think Steam users should download or should I just use file BigC loaded up to a TG server? (Ty btw)
Last edited by Fenian420; 05-21-2008 at 08:32 PM. |
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#15 (permalink) |
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Join Date: Dec 2006
Location: Massachusetts
Posts: 3,762
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Re: V1.14 and warfare mode (FINAL) released...
Probably keep your addons except the beta mod.
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The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell I have a tendency to key out three or four things and then let them battle for supremacy while I key, so there's a lot of backspacing as potential statements are slaughtered and eaten by the victors. ~ Magna Centipede |
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