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Old 06-12-2008, 10:08 AM   #1 (permalink)
 
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Warfare 1.1

Update now out:

Whats New :http://www.flashpoint1985.com/cgi-bi...T;f=66;t=73991

Changes:
* Fast Travel safety check for enemy presence now slightly less strict.
* Now requires enough supplies to deploy MHQ when packing up.
* Restricted deploying MHQ too close to a town depot.
* Increased Aircraft Factory cost to 2000 supplies.
* Increased KA50 cost to $9000.
* Increased AH1Z cost to $8000.
* Increased artillery cost to $2500.
* Increased delay between fire missions to 4 minutes.
* Increased town/camp capture rewards by 50%.
* Decreased kill rewards by 50%.
* Increased starting distance between sides by 50%.
* Increased salvager travel distance.
* Added respawn AI team option to Command Teams UI.
* Added Unflip vehicles option to Team Menu.
* Added Disaband Unit option to Team Menu.
* Added Team Status to Team Menu.
* Fixed JIP bug where player would receive money if joining a slot used by a previous player.
* Fixed JIP bug where player did not see current status of captured depots and camps.
* Possible fix for end-game bug when packing MHQ.

Download (thanks ArmedAssault.com): http://www.armedassault.com/download...fare11beta.zip
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Last edited by Buccaneer; 06-12-2008 at 10:12 AM. Reason: Added the changelog
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Old 06-12-2008, 03:52 PM   #2 (permalink)

 
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Re: Warfare 1.1

Change log looks good.
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Old 06-12-2008, 07:00 PM   #3 (permalink)
 
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Re: Warfare 1.1

horrah
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Old 06-12-2008, 08:24 PM   #4 (permalink)



 
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Re: Warfare 1.1

It is loaded and running if anyone is interested.....
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Old 06-13-2008, 01:57 AM   #5 (permalink)
 
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Re: Warfare 1.1

Terrible PWN! I go forth now to beat the western dogs into submission with my outdated cold war weaponry!
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