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| Armed Assault - General Discussion Armed Assault discussion |
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#1 (permalink) |
![]() Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 3,707
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My armed assault sub-page...
With all the information coming out for the most anticipated game from E3 (IMO), Armed Assault...
I have made a small sub-page from my web site with info, screens, and videos from the press release demo... http://www.magnumland.com/arma.htm Can't wait for Armed Assault. |
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#5 (permalink) |
![]() Join Date: May 2003
Location: Carolina
Posts: 499
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Re: My armed assault sub-page...
It's probably too "grown up" of a gaming system. I bet most of the publishers think one of two things:
1. Armed Assault is a re-hashed OFP...which, in their minds, is played out. - Of course, we know the mod system has kept OFP on the stage well past its projected shelf life. 2. The game's too hard and not "gamey" enough for the X-Box crowd. - OFP already has a console version...I wonder how well it did? Of course, I'm most likely wrong about these assumptions, but the doubts still nag me. Hey, Magnum...thanks a bunch for keeping the hope alive. I'm constantly checking to see what little nugget you've found on the web. Can't wait! |
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#6 (permalink) |
![]() Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,521
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Re: My armed assault sub-page...
Ive heard alot of people suggest a steam like app, or even TG as publishers.
And yes the graphics are a little iffy, but why spend money on graphics when the mod community has really done a lot in the field as far as those go. OFP is a great game, from what i have played of it. I really hope they do find something soon and good. As long as they dont fall to the giants we will be good. |
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#7 (permalink) | |||
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Join Date: Aug 2004
Age: 37
Posts: 6,483
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Re: My armed assault sub-page...
Quote:
The problem is, you can't pinpoint the reasons for a purchase-I doubt DICE said "yeah, BF2 will own the market for 6 months, then get a boost 12 months from then when the modders release..." EPIC did though. UT2004 really milked the mod community-it formed an important part of their release strategy, allowing them to keep the game engine in the spotlight as they grind out UT2007. BIA gets it too, but I don't think most publishers do. Quote:
Quote:
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