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| Armed Assault - General Discussion Armed Assault discussion |
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#1 (permalink) |
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Registered User
Join Date: Jul 2005
Age: 32
Posts: 3,405
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1stMIP News / Here We Come Sahrani
![]() December 6, 2006 First Wave of 1stMIP Troops Deploy to Sahrani Today first wave of soldiers from 1st Mechanized Infantry Platoon, an international peace force, has landed on Sahrani. ![]() The unit is building a temporary HQ on northeast part of the island, near the town Pita. ![]() ![]() Public Office Reconstructed Reconstruction of lightly damaged public office is completed. The office was attacked by a hostile group called BHF (Bunny Hoppers Forever) last week. You can visit the new 1stMIP public office here Last edited by John CANavar; 12-06-2006 at 11:57 PM. Reason: Date correction |
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#3 (permalink) |
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Join Date: Dec 2005
Location: Edwardsville, Illinois
Age: 38
Posts: 534
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Re: 1stMIP News / Here We Come Sahrani
Looking Good!!!
Now all of us TG'ers need a place to play ArmA!!! hehehe Chappie
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![]() "I am the prettiest african-american, vietnamese..cong..person." -SugarNCamo 3/22/06' |
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#4 (permalink) |
![]() Join Date: Feb 2006
Location: On the road to perdition!
Age: 51
Posts: 3,343
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Re: 1stMIP News / Here We Come Sahrani
Nice job!
DB
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|TG-6th|Blonov «But what are chickens without their heads?.» Skud BattleField2 SOPs | Teamspeak | Server Rules and SOPs | The 6th Devil's Brigade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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#6 (permalink) |
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Registered User
Join Date: Jul 2005
Age: 32
Posts: 3,405
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Re: 1stMIP News / Here We Come Sahrani
Armed Assault is the ultimate experience for those who enjoy simulations, realism, open-ended game design and complexity.
I dont mind the bugs... I dont think there is a simulation out there which can do half of what ArmA does without such bugs. They will be fixed in time by BIS or ArmA community. Single player campaigns and missions, multiplayer modes (coop, adversarial), extremely easy to use editor to let you create your own world (training courses, missions, campaigns, movies), non-stop, high quality content (models, skins, missions, campaigns, scripts, maps) coming from the most mature, productive and helpful game community I have ever seen, on daily basis... You would have to pay hundreds of dollars to get the same amount of high quality content for another game (BF2 boosters, Flight Simulator third party addons, etc) But OFP/ArmA community brings all these to our screen FREE ! You dont buy a game when you pay 50 bucks for ArmA, you buy dozens of them which will keep your interest high for many years to come. |
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#7 (permalink) |
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Registered User
Join Date: Jul 2005
Age: 32
Posts: 3,405
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Re: 1stMIP News / Here We Come Sahrani
Those shots are from a 1stMIP campaign for ArmA. I am creating a base which will have several training courses (you can see a tactical movement - bounding course in the background of 3rd pic). With a couple of mouse clicks, you can create a living world (objects and animations are ready to go) even on a low-end machine. ArmA editor sets the high standard for a game editor. I havent seen another one so easy to use.
Idea is to have a consistent game world in which you start your missions from your base. Outcome of a mission will effect the next one. I will share the details and progress as things develop. |
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#8 (permalink) |
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Join Date: Apr 2006
Location: Virginia Beach
Age: 29
Posts: 1,789
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Re: 1stMIP News / Here We Come Sahrani
@MIPs or anyone out there.
Rick is setting sail for The Island soon. My vessel is no Black Pearl so my arrival will be some time from now (US release). I have some questions and request. 1. Is there a map of the Island I can look over during my voyage? 2. Is there a on-line English strategy guide to read over in the mean time? 3. How much game in-game twitch does a player need to build up in order to be a good point man? In battlefield 2, it took months of training just to break even on kill/death ratios. I think it is safe to say that cunning and tactics will win the day over flat out twitch more so on Armed Assault than BF2. But how much? 4. Lastly, I noticed that someone posted that the preparation for these games can take a while and playing them can take hours. That sounds awesome to me. So throughout the week I can prepare for missions with fellow TG community members and then actually play the game once a week on the server and get a sick amount of gameplay out of it for that little bit of time? It would be like having a scrim once a week. Thank you for your time. PS, I hated to start a thread when so many are going up left and right.
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(PO3) Marcinko_R. (BF2 PR .509) Squad Member (CPO) Marcinko_R. (BF2 PR .509) Squad Leader (LCDR) Marcinko_R. (BF2 PR .509) Commander Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.html |
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#9 (permalink) | ||||||
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Join Date: Mar 2006
Location: Houston, TX
Age: 25
Posts: 567
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Re: 1stMIP News / Here We Come Sahrani
Anyone? Hey, I'm anyone!
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Again, though, some groups are in it more for the mil-sim aspect of things, and the extensive planning is part of the role-playing enjoyment they get from the game. Your mileage may vary, and to each his own. |
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#10 (permalink) |
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Join Date: Apr 2006
Location: Virginia Beach
Age: 29
Posts: 1,789
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Re: 1stMIP News / Here We Come Sahrani
Hey thanks!!
/Rick does his best Jerry Seinfeld voice and says, And what is the deal with Texans being awsome at FPS? I mean, common... who are these people? Maybe Sahrani is off the Texas coast in the Gulf of Mexico... Perhaps... P.S. Maine is in the top three itself. The Island of Misfit Toys is dead last.
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(PO3) Marcinko_R. (BF2 PR .509) Squad Member (CPO) Marcinko_R. (BF2 PR .509) Squad Leader (LCDR) Marcinko_R. (BF2 PR .509) Commander Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.html |
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#11 (permalink) | |
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Registered User
Join Date: Jul 2005
Age: 32
Posts: 3,405
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Re: 1stMIP News / Here We Come Sahrani
Good to hear that Rick. Be careful, we placed mines on NE coast of the island
![]() Looks like Dslyecxi answered your questions. Quote:
Leaders (platoon, squad and fire team) and experienced/regular grunts are the backbone of the session. Form a strong link and tactical understanding (a command language and other standard procedures) between them, divide the micromanagement and you will have an excellent session. 1stMIP Handbooks (under revision for ArmA) will aim to form that link. Even the casual gamers can join such serious sessions as long as they follow directions and have a basic understanding of the procedures. Idea is to guide them so that no one will feel "lost". |
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#12 (permalink) | |
![]() ![]() ![]() Join Date: Sep 2005
Location: Massachusetts
Age: 43
Posts: 2,504
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Re: 1stMIP News / Here We Come Sahrani
Quote:
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|TG-22nd|Grunt ![]() "When force is necessary, it must be applied boldly, decisively, and completely. But one must know the limitations of force; one must know when to blend force with maneuver" - Leon Trotsky |
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#13 (permalink) | |
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Registered User
Join Date: Jul 2005
Age: 32
Posts: 3,405
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Re: 1stMIP News / Here We Come Sahrani
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#14 (permalink) |
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Join Date: Apr 2006
Location: Virginia Beach
Age: 29
Posts: 1,789
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Re: 1stMIP News / Here We Come Sahrani
I have been reading this link: dslyecxi.com
and have learned a lot. I hope to play the game on single player mode for a while so that when my tour of duty starts i'll be more of an asset on arrival. I love how the SL needs to have a Assistant SL already assigned in case they go down. Now that is realism gang! Thanks MIPs for leading they way!
__________________
(PO3) Marcinko_R. (BF2 PR .509) Squad Member (CPO) Marcinko_R. (BF2 PR .509) Squad Leader (LCDR) Marcinko_R. (BF2 PR .509) Commander Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.html |
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#15 (permalink) | |
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Join Date: Mar 2006
Location: Houston, TX
Age: 25
Posts: 567
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Re: 1stMIP News / Here We Come Sahrani
Quote:
In any case, we're revising a lot of things when we go to ArmA, in anticipation of the new WGL mod. Hopefully it doesn't take too long to come out. |
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