Make a trigger of type none, with condition true
In the on Act field put
Code:
null = execVM "titleScreen.sqf";
and titleScreen.sqf should have this:
Code:
titleText ["SOME QUOTE YOU WANT THEM TO SEE FIRST", "PLAIN DOWN"];
sleep 4;
cutText ["MISSION TITLE","PLAIN"];
sleep 4;
titleText ["Brought to you by TacticalGamer.com - The PREMIERE online community for mature gamers", "PLAIN DOWN", 0.6];
sleep 6.5;
cutText ["Mission by YOUR NAME", "PLAIN DOWN"];
Change where appropriate. Make sure the quote isn't longer than a sentence or they wont get much time to read it. For instance, Tales of Courage 3 has this:
Code:
titleText ["'Field Experience is something you earn after you need it' -Murphy's Laws", "PLAIN DOWN"];
sleep 4;
cutText ["Tales of Courage 3: Field Experience","PLAIN"];
sleep 4;
titleText ["Brought to you by TacticalGamer.com - The PREMIERE online community for mature gamers", "PLAIN DOWN", 0.6];
sleep 6.5;
cutText ["Mission by |TCO| Bellicosity", "PLAIN DOWN"];
As far as the naming convention goes, if the mission goes on the
TG servers... its a
TG mission for the most part. So the
TG tag can probably go. If its on the Alpha server is a coop, if its on bravo its a tvt, so that part can go. I would suggest something like:
#vVersionNumber_Name
So ToC1: The Landing would be something like:
46v13_ToC1TheLanding
The version should be in front of the name because its always going to be much smaller.