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| Armed Assault - Tactics, Missions and Mod Discussions Discussion about Armed Assault tactics, maps, missions and mods. |
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#16 (permalink) |
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Join Date: Jul 2007
Location: Florida
Age: 23
Posts: 68
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Re: @Loyal - score board discussion
AWESOME! im glad to hear that khan. i would really like the addition of some of the silenced sniper rifles and such like in the six weapon pack. and also the MGL is really nice.
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#17 (permalink) |
![]() Join Date: Jul 2005
Location: Dallas, TX
Age: 30
Posts: 2,249
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Re: @Loyal - score board discussion
I'm a big fan of ditching the scoreboard and the kill/death messages, we did this for the TG BF2 TacMod and it DID produce positive results in players behaviors based on our testing.
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#19 (permalink) |
![]() Join Date: Apr 2006
Location: Reykjavik, Iceland
Age: 36
Posts: 1,333
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Re: @Loyal - score board discussion
I'm giving myself a crash course in dialogs this weekend so maybe I can give you all an update by Monday on how feasible this is. I will first look at doing this via a script that we can include and execute from missions of our choosing as opposed to deleting the resource right now.
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|TG| LoyalGuard Armed Assault Admin
ArmA - Announcements & SOPs | Coop Server Mission List Question/Complaint about ArmA? PM me! |
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#21 (permalink) |
![]() Join Date: Apr 2006
Location: Reykjavik, Iceland
Age: 36
Posts: 1,333
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Re: @Loyal - score board discussion
Just as an update...I am no longer working on this directly b/c there are some great efforts currently being worked on by the ArmA modding community on this very topic. Once some things firm up we may look at utilizing them to remove the scoreboard and the like.
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|TG| LoyalGuard Armed Assault Admin
ArmA - Announcements & SOPs | Coop Server Mission List Question/Complaint about ArmA? PM me! |
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#22 (permalink) | |
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Join Date: Feb 2007
Posts: 505
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Re: @Loyal - score board discussion
Quote:
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#23 (permalink) |
![]() Join Date: Apr 2006
Location: Reykjavik, Iceland
Age: 36
Posts: 1,333
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Re: @Loyal - score board discussion
Better yet:
PROPER UI MPTable Redesign PLEASE NOTE: We do not know the effects of any of the PROPER mods in MP yet (also cautioned by the PROPER dev team). But, this particular mini-mod has great potential I think.
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|TG| LoyalGuard Armed Assault Admin
ArmA - Announcements & SOPs | Coop Server Mission List Question/Complaint about ArmA? PM me! |
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#24 (permalink) |
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Join Date: Mar 2007
Posts: 212
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Re: @Loyal - score board discussion
I wish BIS would start using leadership points instead of just points:
Gaining points: 1 Taking out enemies and enemy assets by you or anyone under your command 2 Accomplishing (side) missions Loosing points: 1 Loosing any soldier or asset under your command 2 Dying 3 Failing a (side) mission |
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#25 (permalink) |
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Join Date: May 2003
Location: United Kingdom
Age: 37
Posts: 3,342
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Re: @Loyal - score board discussion
Personally I'd like to see points completely removed because I've yet to work out what they acheive or what point they have. All I have ever seen with points isthat those that relish them start playing the engine, rather than the game - i.e. they look to exploit the game engine in order to maximise their points. Not only that but they have many other negative aspects for them. A total removal of all point systems leaves you with just worrying about the game and your participation in it.
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#26 (permalink) |
![]() Join Date: Jun 2007
Location: Stourport - Worcestershire -UK
Age: 64
Posts: 535
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Re: @Loyal - score board discussion
I did think that using the score board as I do was ok IE I check when I make a snap shot to see If I struck gold but then as in real time it adds to the immersion effect if you don't know for sure.
That being the case I add my voice to the get rid side. Git "R" Dun Barnaby out
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