For those of you serious about mission editing, the BAS team has released another awesome piece of work for ArmA. Some of you may already be using the BAS-F template to design your missions, the ones who are not are missing out.
Last week they released version 1.1 which is a much welcome, it give you guys the templates needed to make stellar mission that we can all play here.
Below are some highlights from the update:
Core components
• Select Your Island
o Sahrani
o Sahrani (ShackTac mission template)
o Rahmadi
o United Sahrani
o Porto
o Sakakah Al Jawf
o Malden (Cold War Re-armed Mod)
o Winter Kolgujev (Cold War Re-armed Mod)
• Naming Your Mission
• Load Screen Text
• Respawn Settings
• Configurable Playable Slots
• Conditions Selector
• Gear Snippets (inc. v1.05 weapons)
• Automatic Body Removal
• Multiplayer Ending Controller
• Debug Mode
• BAS Server Logic
• BAS f Common Local Variables
• Briefing File Template (Coop Version)
• ReadMe File Template
Optional components
• AI Skill Selector (Coop Version)
• AI Skill Selector (Attack & Defend Version)
• Authorised Crew Check
• Authorised Crew Type Check
• Kegetys' Spectator Script for
ArmA
• Dynamic View Distance
• Multi-side Briefing File Template
• Hide Enemy Objectives
• Casualty Cap
• Casualty Cap (Advanced)
• Automatic Body Removal (FIFO Version)
• ShackTactical: Baseline Mission File Template
• ShackTactical: Group IDs component
• ShackTactical: Markers
• ShackTactical: Markers (Addon Version)
• ShackTactical: Fireteam Markers
• ShackTactical: Fireteam Markers (Addon Version)
• ShackTactical: Briefing File Template (Coop Version)
• ShackTactical: Briefing File Template (Attack & Defend Version)
• ShackTactical: CoC CEX Support
• ShackTactical: kevb0's Wounding Script
• ShackTactical: kevb0's Outtro Script
• ShackTactical: ShackTac f (Sahrani)
The full read for everything is in the BI forum here.