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10-06-2008 08:04 PM #106
Re: ACE - Advanced Combat Environment
Putting out a release version takes priority over any kind of media. If media is released by the team, that's great, but it will be done in a way that does not impact the development in any way.
The best part of ACE, the actual gameplay, cannot be captured in screenshots, anyway.
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10-07-2008 03:40 AM #107
Re: ACE - Advanced Combat Environment
i dont know wat form of flairs the USMC or army use...but i know in the navy hand launched flairs are rather large (about the size of a pringles can).
but that would be a very neat add for arma...also the flairs the iam refering to shoot up with rockets and fall for about 10mins depending on wind and other weather conditions
so in a nut shell...10min flairs would be awsome
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11-10-2008 01:56 PM #108
- Join Date
- Oct 2007
- Posts
- 367
Re: ACE - Advanced Combat Environment
I was playing on the [SONFA] server (???) yesterday and a guy logged in with a variety of addons listed all with ACE at the end of them. For example: @sixsenseACE;
Does this mean that ACE is out in pieces???
Anyone know?
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11-10-2008 03:04 PM #109
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11-10-2008 03:42 PM #110
- Join Date
- Oct 2007
- Posts
- 367
Re: ACE - Advanced Combat Environment
Okay thanks, I thought that would have been odd, maybe it was a beta tester or something.
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12-21-2008 04:44 PM #111
Re: ACE - Advanced Combat Environment
The ACE Trailer is out - you can download it here:
ArmA Forums
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12-21-2008 04:50 PM #112
Re: ACE - Advanced Combat Environment
Youtube version here, make sure you click on "Watch in high quality" in the bottom-right of the video pane:
[media]http://uk.youtube.com/watch?v=A8qOBUiDTs8[/media]
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12-21-2008 09:16 PM #113
Re: ACE - Advanced Combat Environment
I just wasted a pair of clean pants. Thanks Dsly. Cant wait to try this baby out.
|TG-1st| The Vanguard

TG Pathfinder | Armed Assault Admin | Bearer of the Pink Shirt
Project Reality Ingame Name: |TG|Xmaster | ArmA Ingame Name: |TG|Xmaster
Server Rules and SOP's || Contact an Admin
-- I always wanted TG to be different than anyone else out there. We need to be unique in what we offer and how we play, if not we are simply competing with everyone else. --
The BigC
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12-22-2008 05:22 PM #114
Re: ACE - Advanced Combat Environment
Very Nice Video.
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12-23-2008 10:51 AM #115
Re: ACE - Advanced Combat Environment
Beta version out soon then?

My name: Adept a skilled or proficient person Abyss a deep, immeasurable space, gulf, or cavity
So I'm a very skilled deep hole :D

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12-23-2008 11:59 AM #116
Re: ACE - Advanced Combat Environment
Sweet and honourable indeed...
|TG-1st|Jeepo
TG-1st 2IC | ArmA GO | TG Pathfinder
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12-23-2008 10:10 PM #117
|TG-1st| The Vanguard

TG Pathfinder | Armed Assault Admin | Bearer of the Pink Shirt
Project Reality Ingame Name: |TG|Xmaster | ArmA Ingame Name: |TG|Xmaster
Server Rules and SOP's || Contact an Admin
-- I always wanted TG to be different than anyone else out there. We need to be unique in what we offer and how we play, if not we are simply competing with everyone else. --
The BigC
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12-25-2008 08:03 AM #118
Re: ACE - Advanced Combat Environment
Soo... the beta is out, any plans running it on TG's ArmA server?

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12-25-2008 09:13 AM #119
Re: ACE - Advanced Combat Environment
Im around!
And yes, there are plans indeed, don't worry, your admins are on it.
|TG-1st|Jeepo
TG-1st 2IC | ArmA GO | TG Pathfinder
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12-25-2008 11:14 AM #120
Re: ACE - Advanced Combat Environment
Ok, I've been playing this for a bit now and have some general questions someone might know the answer to:
1.The radio, it takes up the rucksack slot and there are a wide variety of options, does this have any functionality yet? And whats the difference between the various options?
2.Smoke and Illumination FFAR, Do they do anything for anyone? I launch them but they just look like regular rockets, no additional smoke or WP/illumination.
3.Tourniquets, the guide mentions them, but where can I find some? They don't appear to be in any of the ammo crates.
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