-
04-04-2009, 11:19 AM #1
Fast ropes!
There have been fast rope scripts available for ArmA for a long time yet no one uses the scripts. I would love to see fast ropes being used on Avgani, that would make dropping off troops in the city easier. The last time I dropped off troops in the city using a black hawk I couldn't find an area large enough to land except for the highway which was IED. Please mission designers start implementing the fast rope script it makes pilots and infantry happy

link for script http://www.armaholic.com/page.php?id=2241
video [media]http://www.youtube.com/watch?v=HVRMDsykeAk[/media]
another fast rope script: http://www.armaholic.com/page.php?id=1790Last edited by socomseal93; 04-04-2009 at 11:47 AM.
|TG-18th|Socomseal
Former TG Irregular ArmA Platoon Leader| Former TG ArmA Admin XO| TG Pathfinder - Spartan 1 |TGU ArmA Instructor |TG-18th Member| |Former TG-1st Member|
"Tell command our squad died during a heroic charge through an open field"-MarineSeaKnight
Carver you will be cut off for a long time before reinforcements can reach you "I am the reinforcements the main force is only coming to bring me body bags and to clean up the mess Im about to make" - General Carver




-
04-05-2009, 04:21 AM #2
Re: Fast ropes!
That looks sweet, I would love to see that implemented. Mm all those possibilities
-
04-05-2009, 11:21 AM #3
Re: Fast ropes!
That is a great suggestion....would make gameplay allot more interesting
-
04-05-2009, 11:42 AM #4
Re: Fast ropes!
I went to go study the script featured in the video, but the comments and variable names are in spanish (o.0) The other script you posted is a bit ****.


-
04-05-2009, 11:47 AM #5
Re: Fast ropes!
Yeah I know the second script is a bit **** but you can at least read how to set it up and it is reliable. As for the first script I suggest you use a translator program.@Finucan thats where I got the second script from but I found another one on opfec, I cant find a video but heres a link http://www.ofpec.com/ed_depot/index....=295&game=ArmA
|TG-18th|Socomseal
Former TG Irregular ArmA Platoon Leader| Former TG ArmA Admin XO| TG Pathfinder - Spartan 1 |TGU ArmA Instructor |TG-18th Member| |Former TG-1st Member|
"Tell command our squad died during a heroic charge through an open field"-MarineSeaKnight
Carver you will be cut off for a long time before reinforcements can reach you "I am the reinforcements the main force is only coming to bring me body bags and to clean up the mess Im about to make" - General Carver




-
04-05-2009, 11:47 AM #6
Re: Fast ropes!
Check www.ofpec.com. I'm sure there's plenty of fast-rope scripts there.
-
04-05-2009, 03:30 PM #7
Re: Fast ropes!
http://www.armaholic.com/page.php?id=4049
Seems similar,dont know if it works better.
-
04-05-2009, 04:20 PM #8
-
04-08-2009, 12:15 PM #9
Re: Fast ropes!
There are various way to simulate a fast rope insertion. Since I wanted to add this option to a mission of mine, I'm trying to convert a fastropeinsertion addon in scrpts. I'll let u know if I menaged.
"Observe how wisely mother Nature, the parent and creator of the human race, has seen to it that some spice of folly shall nowhere be lacking." Erasmus of Rotterdam
-
04-10-2009, 06:25 AM #10
- Join Date
- Apr 2009
- Posts
- 8
Re: Fast ropes!
I would like to see this on the server, Spanish is my native language, so I could translate that script if you guys provide me the text.
Translated this so far(the rest is mainly variables I guess, if you need clarification on translations or anything else you could need, let me know,):
; ************************************************** ******************************
; ** Operation Flashpoint Script File
; ************************************************** ******************************
; ** Sintaxis
; ** [heliW2,[grpW1],[helipad1,0, true], [helipad2,true], 2,"accion.sqs", [pos1, pos2]] exec "Ghelicopter.sqs"
; ************************************************** ******************************
; ** 1st element of the 4th parameter is:
; ** nill: For the heli to pick up in the group's position.
; ** nombre_objeto: For the heli to pick up in the object's position.
; ************************************************** ******************************
;//--- Transporting vehicle
_heli = _this select 0
;//--- Vector of the group being transported
_grps = _this select 1
;//--- Object/reference pickup coordenates and wait time(0: unlimited)
_intro = _this select 2
;//--- Object/reference Group insertion coordenates.
_out = _this select 3
;//--- Insertion mode(0: disembark, 1:Rapel, 2: parachute)
_modo = _this select 4
;//--- Script of action/group inserted
_acc = _this select 5
;//--- Sequence of intermediate positions for approach route
_ruta = _this select 6
;//--- Data of the rope/rapel placement
_ang = -90.00
_ang2= 90.00
_distR = 1.20
_lngSupport = 0.00
_down = 1.5
#Start
? not(local server): goto "exit"
_primera = true
_altdrop = 100
_in = _intro select 0
_wait = _intro select 1
_cover = false
? count _intro == 3: _cover = _intro select 2
_cover2 = _out select 1
_out = _out select 0
? _in distance _out < 100: goto "exit"
;----------------------------------
;--- Determine Engine
;----------------------------------
-
04-11-2009, 03:03 AM #11daragezGuest
Re: Fast ropes!
thanks to the link.....
-
04-11-2009, 02:01 PM #12
Re: Fast ropes!
For any PR veterans in the house, I say F4str0p3z are definitely NOT hardcoded in ArmA

---
Would love to repel from a blackhawk into Avgani.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)














Bookmarks