Welcome to Tactical Gamer

Results 1 to 12 of 12
Discussion: ArmA - Archives / Armed Assault - Tactics, Missions and Mod Discussions - Fast ropes! - There have been fast rope scripts available for ArmA for a long time yet no
  1. #1


    socomseal93's Avatar

    Join Date
    May 2008
    Location
    In the suburbs West of West Philly,PA,USA
    Posts
    1,589

    Fast ropes!

    There have been fast rope scripts available for ArmA for a long time yet no one uses the scripts. I would love to see fast ropes being used on Avgani, that would make dropping off troops in the city easier. The last time I dropped off troops in the city using a black hawk I couldn't find an area large enough to land except for the highway which was IED. Please mission designers start implementing the fast rope script it makes pilots and infantry happy

    link for script http://www.armaholic.com/page.php?id=2241
    video [media]http://www.youtube.com/watch?v=HVRMDsykeAk[/media]
    another fast rope script: http://www.armaholic.com/page.php?id=1790
    Last edited by socomseal93; 04-04-2009 at 11:47 AM.
    |TG-18th|Socomseal
    Former TG Irregular ArmA Platoon Leader| Former TG ArmA Admin XO| TG Pathfinder - Spartan 1 |TGU ArmA Instructor |TG-18th Member| |Former TG-1st Member|

    "Tell command our squad died during a heroic charge through an open field"-MarineSeaKnight

    Carver you will be cut off for a long time before reinforcements can reach you "I am the reinforcements the main force is only coming to bring me body bags and to clean up the mess Im about to make" - General Carver

  2.  
  3. #2

    meeeeee8880's Avatar

    Join Date
    Feb 2008
    Posts
    119

    Re: Fast ropes!

    That looks sweet, I would love to see that implemented. Mm all those possibilities

  4.  
  5. #3

    Zantheus's Avatar

    Join Date
    Feb 2009
    Location
    Toronto, Ontario
    Age
    28
    Posts
    417

    Re: Fast ropes!

    That is a great suggestion....would make gameplay allot more interesting

  6.  

     
  7. #4

    WaterIsPoison's Avatar

    Join Date
    Nov 2008
    Posts
    201

    Re: Fast ropes!

    I went to go study the script featured in the video, but the comments and variable names are in spanish (o.0) The other script you posted is a bit ****.



  8.  
  9. #5


    socomseal93's Avatar

    Join Date
    May 2008
    Location
    In the suburbs West of West Philly,PA,USA
    Posts
    1,589

    Re: Fast ropes!

    Quote Originally Posted by WaterIsPoison View Post
    The other script you posted is a bit ****.
    Yeah I know the second script is a bit **** but you can at least read how to set it up and it is reliable. As for the first script I suggest you use a translator program.@Finucan thats where I got the second script from but I found another one on opfec, I cant find a video but heres a link http://www.ofpec.com/ed_depot/index....=295&game=ArmA
    |TG-18th|Socomseal
    Former TG Irregular ArmA Platoon Leader| Former TG ArmA Admin XO| TG Pathfinder - Spartan 1 |TGU ArmA Instructor |TG-18th Member| |Former TG-1st Member|

    "Tell command our squad died during a heroic charge through an open field"-MarineSeaKnight

    Carver you will be cut off for a long time before reinforcements can reach you "I am the reinforcements the main force is only coming to bring me body bags and to clean up the mess Im about to make" - General Carver

  10.  
  11. #6

    Fincuan's Avatar

    Join Date
    Jan 2009
    Location
    Helsinki, Finland
    Posts
    772

    Re: Fast ropes!

    Check www.ofpec.com. I'm sure there's plenty of fast-rope scripts there.

  12.  

     
  13. #7

    Eavy Gunner's Avatar

    Join Date
    Feb 2008
    Location
    North East Lincolnshire, England.
    Age
    19
    Posts
    817

    Re: Fast ropes!

    http://www.armaholic.com/page.php?id=4049

    Seems similar,dont know if it works better.

  14.  
  15. #8

    WaterIsPoison's Avatar

    Join Date
    Nov 2008
    Posts
    201

    Re: Fast ropes!

    Quote Originally Posted by Eavy Gunner View Post
    http://www.armaholic.com/page.php?id=4049

    Seems similar,dont know if it works better.
    Only problem seems to be is that that item would be an additional addon. Would work well if we got the TG Add-on pack running again.



  16.  
  17. #9

    LordMac's Avatar

    Join Date
    Mar 2009
    Age
    32
    Posts
    6

    Re: Fast ropes!

    There are various way to simulate a fast rope insertion. Since I wanted to add this option to a mission of mine, I'm trying to convert a fastropeinsertion addon in scrpts. I'll let u know if I menaged.
    "Observe how wisely mother Nature, the parent and creator of the human race, has seen to it that some spice of folly shall nowhere be lacking." Erasmus of Rotterdam

  18.  

     
  19. #10


    Join Date
    Apr 2009
    Posts
    8

    Re: Fast ropes!

    I would like to see this on the server, Spanish is my native language, so I could translate that script if you guys provide me the text.

    Translated this so far(the rest is mainly variables I guess, if you need clarification on translations or anything else you could need, let me know,):

    ; ************************************************** ******************************
    ; ** Operation Flashpoint Script File
    ; ************************************************** ******************************
    ; ** Sintaxis
    ; ** [heliW2,[grpW1],[helipad1,0, true], [helipad2,true], 2,"accion.sqs", [pos1, pos2]] exec "Ghelicopter.sqs"
    ; ************************************************** ******************************
    ; ** 1st element of the 4th parameter is:
    ; ** nill: For the heli to pick up in the group's position.
    ; ** nombre_objeto: For the heli to pick up in the object's position.
    ; ************************************************** ******************************

    ;//--- Transporting vehicle
    _heli = _this select 0

    ;//--- Vector of the group being transported
    _grps = _this select 1

    ;//--- Object/reference pickup coordenates and wait time(0: unlimited)
    _intro = _this select 2

    ;//--- Object/reference Group insertion coordenates.
    _out = _this select 3

    ;//--- Insertion mode(0: disembark, 1:Rapel, 2: parachute)
    _modo = _this select 4

    ;//--- Script of action/group inserted
    _acc = _this select 5

    ;//--- Sequence of intermediate positions for approach route
    _ruta = _this select 6

    ;//--- Data of the rope/rapel placement
    _ang = -90.00
    _ang2= 90.00
    _distR = 1.20
    _lngSupport = 0.00
    _down = 1.5

    #Start
    ? not(local server): goto "exit"

    _primera = true
    _altdrop = 100

    _in = _intro select 0
    _wait = _intro select 1
    _cover = false
    ? count _intro == 3: _cover = _intro select 2

    _cover2 = _out select 1
    _out = _out select 0

    ? _in distance _out < 100: goto "exit"

    ;----------------------------------
    ;--- Determine Engine
    ;----------------------------------

  20.  
  21. #11
    daragez
    Guest

    Re: Fast ropes!

    thanks to the link.....

  22.  
  23. #12

    MarineSeaknight's Avatar

    Join Date
    Feb 2008
    Location
    Southern California
    Posts
    2,925

    Re: Fast ropes!

    For any PR veterans in the house, I say F4str0p3z are definitely NOT hardcoded in ArmA

    ---



    Would love to repel from a blackhawk into Avgani.

  24.  

     

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top