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| Armed Assault - Tactics, Missions and Mod Discussions Discussion about Armed Assault tactics, maps, missions and mods. |
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#16 (permalink) |
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Join Date: Dec 2006
Location: Atlanta, GA USA
Age: 34
Posts: 37
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Re: Any modders interested in a TG add-on and mission pack?
I'm spending the time waiting for the full release to learn the editor, whatever missions I make you are welcome to include in a pack. I'm mostly into infantry stuff with the vehicles just used for transport or AI support but they may grow as I get more comfortable with the editor.
Tonight I'm testing out my IED script. |
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#17 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,754
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Re: Any modders interested in a TG add-on and mission pack?
For those with genuine interest in creating a mod for Armed Assault, please go to your UserCP-->Group Membership and request to join the Armed Assault - Mod & Mission Development group. I'll explain some of the ideas that we want to strive for.
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| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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