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Discussion: ArmA - Archives / Armed Assault - Tactics, Missions and Mod Discussions - Improvised Explosive Device Script - Thanks, 1.2 is ready but we are working something out with regard to how it's
  1. #16

    Jeevz's Avatar

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    Re: Improvised Explosive Device Script

    Thanks, 1.2 is ready but we are working something out with regard to how it's "presented" so it will be released soon. Much better explosions in the new one.

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  3. #17

    Dslyecxi's Avatar

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    Re: Improvised Explosive Device Script

    Quote Originally Posted by Jeevz View Post
    Thanks, 1.2 is ready but we are working something out with regard to how it's "presented" so it will be released soon. Much better explosions in the new one.
    Bonus points if you can make the explosions look the ones in Wargames League for OFP. They're the best ones I've seen so far in any game... tons of smoke, extremely fast and violent explosion, and the smoke lingers for a good period of time.

    For reference:
    http://video.google.com/videoplay?do...83815704&hl=en

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  5. #18

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    Re: Improvised Explosive Device Script

    Quote Originally Posted by Dslyecxi View Post
    Bonus points if you can make the explosions look the ones in Wargames League for OFP. They're the best ones I've seen so far in any game... tons of smoke, extremely fast and violent explosion, and the smoke lingers for a good period of time.

    For reference:
    http://video.google.com/videoplay?do...83815704&hl=en

    I've been looking over the "Drop" command lately too, good idea.

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  7. #19

    Jeevz's Avatar

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    Re: Improvised Explosive Device Script

    Version 1.2 is up. I will work on the smoke Dyslekxi suggested for the next version. This version has better differentiation between the explosions than the previous, also the demo mission has been tweaked a bit.

    IED Script 1.2

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