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| Armed Assault - Tactics, Missions and Mod Discussions Discussion about Armed Assault tactics, maps, missions and mods. |
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#16 (permalink) |
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Join Date: Apr 2006
Location: Virginia Beach
Age: 29
Posts: 1,789
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Re: Suppressive fire?
Never played it.
I sniped some guys with the saw at 500 meters and maybe 650 meters. After using the binocs and finding them, I zoomed in with the saw, pressed the space bar and found their location and meters in distance away. After that I shot four bullets at a time in the direction several times. If they layed down after the initial burts, they soon died later. I conformed this by looking at my stats (pressed the I button). I believe saw sniping to be realistic. Afte all, Marine sniper Sergeant Carlos Hathcock, a legend in the Marine Corp, recorded a kill at 2,500 yards with a M-2 .50 caliber machine gun. His Unertl sniper scope was mounted. Source: Henderson, Charles W. Marine Sniper, Stein and Day Publishers, 1986.
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(PO3) Marcinko_R. (BF2 PR .509) Squad Member (CPO) Marcinko_R. (BF2 PR .509) Squad Leader (LCDR) Marcinko_R. (BF2 PR .509) Commander Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.html |
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#17 (permalink) |
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Join Date: Aug 2005
Posts: 3,912
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Re: Suppressive fire?
The SAW's 5.56 round is not even in the same league as the M2's .50. The .50 was originally designed to take down airplanes, and is technically banned from use against infantry by the Geneva Conventions. The 5.56, on the other hand, is designed to wound - not kill - infantry. In real life, even a trained hand might have great difficulty hitting at 500m. I believe 650m to be out of the SAW's range.
Can anyone confirm this?
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#18 (permalink) | |
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Join Date: Apr 2006
Location: Virginia Beach
Age: 29
Posts: 1,789
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Re: Suppressive fire?
Quote:
I do not understand what 5.56 means. In BF2, the bullets would go stratigh for maybe 150 meters then start to angle off. I know this, the Saw is were it is at on Armed Assault. It is like having a super assault rifle and suppressive tool all in one. Thanks to the spacebar as a squad leader, simply look out, find a target, then get the distance, then judge and make it so. When the bots fail to take cover, they are done for when they go prone. I am done with the M4.
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(PO3) Marcinko_R. (BF2 PR .509) Squad Member (CPO) Marcinko_R. (BF2 PR .509) Squad Leader (LCDR) Marcinko_R. (BF2 PR .509) Commander Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.html Last edited by Rick_the_new_guy; 01-09-2007 at 01:29 PM. |
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#19 (permalink) |
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Join Date: Apr 2006
Location: Virginia Beach
Age: 29
Posts: 1,789
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Re: Suppressive fire?
BTW, how this happend
I got wounded and gave the sniper rifle to a bot and took his saw (aim off when wounded). I was beside him with the binocs, and useing the SL commands for him to target such and such. He never would take a shot. So I did. Atcuall distance was like 493 meters (I remember this one) for the first kill. The other kill was most likely around 600 meters tops. Regardless, the saw shoots very straight and true. I can gurantee you a 650 meter shot in the demo. I'll try tonight on single player coop and give you all a sit rep. As for the distance in real life, no clue.
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(PO3) Marcinko_R. (BF2 PR .509) Squad Member (CPO) Marcinko_R. (BF2 PR .509) Squad Leader (LCDR) Marcinko_R. (BF2 PR .509) Commander Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.html |
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#21 (permalink) |
![]() Join Date: Jan 2006
Location: United states, TN
Age: 36
Posts: 2,982
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Re: Suppressive fire?
Here is a page with more info on the 5.56mm round Rick:
http://en.wikipedia.org/wiki/5.56_x_45_mm_NATO |
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#22 (permalink) |
![]() ![]() ![]() Join Date: Jul 2005
Location: Columbus, OH, USA
Age: 34
Posts: 5,004
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Re: Suppressive fire?
A picture might help.
Attached is a left-to-right comparison of a 5.56x45mm (M193) round, a .30-06 round (7.62x63mm), and a .50 BMG round (12.7x99mm). The .30-06 round is similar to the 7.62x51mm round in performance; it can use the same bullet, but has a little more volume in the case. Last edited by Strag; 11-08-2007 at 12:38 PM. |
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#23 (permalink) | |
![]() Join Date: Jul 2005
Location: gent, belgium
Posts: 1,499
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Re: Suppressive fire?
Quote:
Cartridge 5.56 x 45 mm NATO (STANAG 4172) Action Gas-operated, open bolt Rate of fire 725 round/min with linked 1,000 round/min with M16 magazine Effective range 1,000 m Now I don't know exactly how effective range is measured, but I reckon It would at least mean you can hit a human size target regularly from the specified distance. *edit* forgot the link http://en.wikipedia.org/wiki/M249_Sq...tomatic_Weapon Belgium, the land with an army of cardboard soldiers that makes weapons for the world.
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Support your right to arm bears. ~Cleveland Amory I am a kind of paranoiac in reverse. I suspect people of plotting to make me happy. ~J.D. Salinger Last edited by BigGaayAl; 01-09-2007 at 03:41 PM. |
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#24 (permalink) |
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Join Date: Apr 2006
Location: Virginia Beach
Age: 29
Posts: 1,789
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Re: Suppressive fire?
Thanks for the education gang. I need to study up on this stuff.
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(PO3) Marcinko_R. (BF2 PR .509) Squad Member (CPO) Marcinko_R. (BF2 PR .509) Squad Leader (LCDR) Marcinko_R. (BF2 PR .509) Commander Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.html |
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#25 (permalink) |
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Join Date: Jul 2005
Location: Halifax, Canada
Age: 26
Posts: 1,232
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Re: Suppressive fire?
The downside to the SAW is it's a big, heavy weapon, whereas the M4 is supposed to be light and easy to manoever around. This difference is modelled to some extent in the game.
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#26 (permalink) |
![]() ![]() Join Date: Sep 2006
Location: The Gunshine State
Age: 28
Posts: 2,214
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Re: Suppressive fire?
Here's something from Wikipedia on the round size and why AK's went to similar sized rounds as NATO:
Design of an entirely new cartridge was possibly a reaction to the effectiveness of the 5.56 × 45 mm round in Vietnam. All military rifle bullets will turn or yaw in soft tissue. Small-caliber high-velocity projectiles like the 5.56 mm produce significant wounds because they yaw much sooner in soft tissue, greatly increasing their frontal area.[1] The Soviets designed a round that would be similar to the 5.56 mm, but with an increased tendency to yaw. The 5.45 mm projectile consists of a mild steel core in the rear with a lead plug in front. The copper-plated steel jacket of the bullet incorporates an air space in the nose. This empty space has several functions. It moves the center of gravity rearward, encouraging yaw in soft targets. It also streamlines and lightens the projectile resulting in greater velocity, flatter trajectory, and more reliable feeding from the magazine. Finally, this space often collapses and deforms irregularly in soft targets. Despite its complicated design, the bullet fired by the AK-74 fails to reliably fragment in soft tissue making it less effective in this area than similar Western designs. It has also been shown to yaw no sooner than the 5.56 mm projectiles.
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#27 (permalink) | |||||
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Join Date: Mar 2006
Location: Houston, TX
Age: 26
Posts: 582
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Re: Suppressive fire?
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#28 (permalink) |
![]() Join Date: Jan 2006
Location: United states, TN
Age: 36
Posts: 2,982
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Re: Suppressive fire?
I tend to remember hearing that the smaller 5.56 rounds were adopted to allow for less recoil. It was decided that the more rounds a shooter could put on target, the greater the chances of taking down the target. I believe it was around the Vietnam era when they found that it was tough to get really good marksmen so they went with volume over quality. Someone correct me if this is incorrect.
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#29 (permalink) |
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Join Date: Apr 2006
Location: Virginia Beach
Age: 29
Posts: 1,789
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Re: Suppressive fire?
I recorded a 630 meter kill with the saw moments ago. It was a one shot one kill.
Once I put away the binocs, I could not see the enemy, but I guessed on their location using land marks. I was holding down the i button to see the instant kill conformation take place. This was the first kill and no one had shot anything before this. I set the rest of the squad on a nature hike and ordered them to hold their fire. I used the squad leader spacebar function to get the distance. I pointed at the dead enemy with binocs and documented the distance. I was higher than them, so that may explain why I did not need to aim very high to get the bullet to make contact. Again, at closer distances, 300 meters, the Saw should be a very useful weapon at aiming to kill and acurate suppresive fire.
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(PO3) Marcinko_R. (BF2 PR .509) Squad Member (CPO) Marcinko_R. (BF2 PR .509) Squad Leader (LCDR) Marcinko_R. (BF2 PR .509) Commander Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.html |
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#30 (permalink) | |
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Join Date: Mar 2006
Location: Houston, TX
Age: 26
Posts: 582
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Re: Suppressive fire?
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