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Discussion: ArmA - Archives / Armed Assault - Tactics, Missions and Mod Discussions - Coop 37 Defend Corazol by Strag - Originally Posted by boudreux Can you call in air assets, CAS, that is AI controlled?
  1. #16

    Strag's Avatar

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    Re: Coop 36 Corazol Defense by Strag

    Quote Originally Posted by boudreux View Post
    Can you call in air assets, CAS, that is AI controlled?
    Yeah, this isn't too hard to set up. I was messing with it in case I couldn't get the arty to work in multiplayer. It also shouldn't be too hard to have the AI pilot join your group when he arrives, so that you could direct him to attack specific targets.

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  3. #17

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    Re: Coop 36 Corazol Defense by Strag

    Yea, I'd leave the arty calling to the platoon commander.

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  5. #18

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    Re: Coop 36 Corazol Defense by Strag

    Thanks for the feedback, guys.

    Okay, I've set up the Platoon Commander to be the only person who can call in artillery. He has access to two artillery batteries (six guns each), one on Radio Alpha and one on Radio Bravo. He can control each battery independently, so that he can have two separate fire missions active at once.

    I've also loaded up a HMMWV with various weapons and ammo for resupply. Headquarters Squad (Platoon Commander and Medics) can use this to move around the area, bringing supplies and medical attention to the other three squads, if needed.

    Everything is looking good, but it all needs to be tested on the dedicated server. I was trying to do that last night, but couldn't upload the mission due to FTP problems. Maybe tonight.

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  7. #19

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    Re: Coop 36 Corazol Defense by Strag

    The first completed version is ready for testing. It's on our Coop server and listed in the missions list as TG-ST2: Defend Corazol (Coop 36) t4.

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  9. #20

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    Re: Coop 37 Defend Corazol by Strag

    The difficulty of this mission has been reduced.

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  11. #21


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    Re: Coop 37 Defend Corazol by Strag

    I have a Arty Script that well work in SP but not MP

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