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Armed Assault - Tactics, Missions and Mod Discussions Discussion about Armed Assault tactics, maps, missions and mods.

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Old 06-22-2007, 02:58 PM   #1 (permalink)


 
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setPlayable Workaround by aozyaman

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Originally Posted by aozyaman
When trying to dynamically create spawnable units for Multi Player missions, the command setPlayable always crashes the server, or it simply doesn't work. So I tried using addSwitchableUnit, which I thought was only for single player Team Switching. And guess what, it works just fine for MP too....
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Old 06-22-2007, 03:13 PM   #2 (permalink)
 
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Re: setPlayable Workaround

That is a huge find if it works as I think it might... I was trying to put in a system that allows a character to change class (medic, engineer, sf, rifleman, officer, pilot) at the direction of the squad leader.

If I can get this to work I might be back on track for my SL command interface for domination!

You the man strag!
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Old 06-22-2007, 03:31 PM   #3 (permalink)


 
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Re: setPlayable Workaround

I hope it does, Shiner. I know setPlayable has been a disappointment, so maybe, if this workaround actually works, it'll help us get past that hurdle.
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