![]() |


|
|||||||
| Armed Assault - Tactics, Missions and Mod Discussions Discussion about Armed Assault tactics, maps, missions and mods. |
![]() |
|
|
Thread Tools |
|
|
#1 (permalink) |
![]() ![]() Join Date: Nov 2006
Location: Colorado Springs, CO
Posts: 1,052
|
Mission Idea: Manhunt
Simple: 1 team (max 3 players) play the Hunted.
Everyone else are the hunters. Hunted travel on foot. They start in a random location and must traverse their way to a random point within a very large "finish zone". Everyone else hunts the Hunted, using vehicles, helicopters, jets, etc. |
|
|
|
|
|
#4 (permalink) |
|
Join Date: Dec 2006
Location: Massachusetts
Posts: 3,762
|
Re: Mission Idea: Manhunt
I want in!
__________________
The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell I have a tendency to key out three or four things and then let them battle for supremacy while I key, so there's a lot of backspacing as potential statements are slaughtered and eaten by the victors. ~ Magna Centipede |
|
|
|
|
|
#5 (permalink) |
|
Join Date: Mar 2007
Location: NJ
Posts: 1,147
|
Re: Mission Idea: Manhunt
So if I'm the hunted, is it ok for me to kill everyone then escape, or should I escape and leave everyone alive?
__________________
|TG|Switch Better known as: That noob who crashed the chopper. That noob who ran over the mine. That noob who TK'd me with a sniper rifle. That noob who hit that APC at 300m with light AT! Our APC... |
|
|
|
|
|
#6 (permalink) |
![]() ![]() Join Date: Nov 2006
Location: Colorado Springs, CO
Posts: 1,052
|
Re: Mission Idea: Manhunt
I believe you would have free-reign to do as you wish as the Hunted (so long as you stay on the ground... no air vehicles). It'd have to go through some play-testing to see if a Hunted player stealing a vehicle would ruin the game or not. Keep in mind, killing everyone you see would most likely bring the entire Hunter team down on you.
In any case, its just an idea. I really have no idea how to implement it within game. |
|
|
|
| Sponsored links | |
|
|
|
|
|
#9 (permalink) |
![]() Join Date: Jul 2005
Location: PA, USA
Age: 39
Posts: 1,128
|
Re: Mission Idea: Manhunt
aka...SERIAL KILLER ??? It was great fun in OFP...how about ARMA??
__________________
Have a great day! TG - SOP -- TeamSpeak Server Information - REQUIRED READING
|
|
|
|
|
|
#11 (permalink) |
![]() Join Date: Dec 2005
Location: That smelly place called NJ
Age: 28
Posts: 1,002
|
Re: Mission Idea: Manhunt
There is a mission like this in OFP and now in Arma, its the Serial Killer mission...
Someone on teamspeak found it for me, I think it was Switch or TheDebate... Its a great mission and FUN!!! And also its non-evo!!!! :-D
__________________
|
|
|
|
|
|
#12 (permalink) |
|
Join Date: Jan 2007
Location: Kris Kringle's Midwest Vaction House
Posts: 248
|
Re: Mission Idea: Manhunt
Me! Debate! MEEEEEEEEEEEE! I found it! It's mine my precioussssssssss! I'm talking to Shiner about putting it up. There are 3 serial killers and 24 cops. The serial killers have to eliminate so many civilians around the southern part of the island and escape. The cops have to eliminate all 3 serial killers before it's too late. When a serial killer is "killed" he is put in jail and the remaining serial killer(s) can try and bust him out and head back out to the killing!
__________________
"Courage is being scared to death but saddlin' up anyways." ~John Wayne ![]() ![]() ![]() ![]()
|
|
|
|
|
|
#13 (permalink) |
|
Join Date: Mar 2007
Location: NJ
Posts: 1,147
|
Re: Mission Idea: Manhunt
Yes -- I'm responsible for getting us the Returning Home mission
__________________
|TG|Switch Better known as: That noob who crashed the chopper. That noob who ran over the mine. That noob who TK'd me with a sniper rifle. That noob who hit that APC at 300m with light AT! Our APC... |
|
|
|
|
|
#14 (permalink) |
|
Join Date: Jun 2007
Posts: 15
|
Re: Mission Idea: Manhunt
The race mission we played was a lot like what you described, except that the hunted team gets vehicles. I thought it was a lot of fun and would be moreso with 20 people.
Playing that mission also gave me the idea of a different kind of man hunt. Players would be restricted to one city where there are 30-40 civilians and 5-10 police. 2 or 3 players would be on the civilian team while the police force would be all human. The objective would be to pick out the human civilians based on their movement and then kill them. Points would be given for killing a human player and taken away for killing an AI. I would like to make this, but don't think I'm good enough at scripting to accomplish the task of making the AI civilians have randomized tasks to make them look natural. |
|
|
|
|
|
#15 (permalink) |
|
Join Date: Mar 2007
Location: NJ
Posts: 1,147
|
Re: Mission Idea: Manhunt
We now have serial killer up on the server --- if we could only pull away a full evo server of 20 people and give it a shot!
From what I've seen of it, I could recommend a few changes to make it funnerer, if anyones up to the task....
__________________
|TG|Switch Better known as: That noob who crashed the chopper. That noob who ran over the mine. That noob who TK'd me with a sniper rifle. That noob who hit that APC at 300m with light AT! Our APC... |
|
|
|
| Sponsored links | |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|

